#A selection of my new custom windows + window ledges which can be added above :-)
1 messages · Page 1 of 1 (latest)
Looking absolutely great Moeki, been following your work for a while, keep at it man. This is shaping up to be a really cool PZ map
thank you 🙂
These tiles look so sweet dude. They look like they belong in the base game while still being very unique and cool. I'm glad I'm seeing this project unfold before me.
Ermm 🤓 If that’s a club in the image, they would usually never put windows on it due to children walking past
Its nothing specific 😃 just placed tiles to get a feel for the new tiles
WHY DOES THAT LOOK SO SMOOTH
unironically i hope that the pz team adopts this -- it looks so seamless and goes so far to making the map look more immersive
massive credit to you moeki 🙏
diagonal structures would be cool in the base game
a few more. About halfway done for. Expecting 7 sheets (several hundred custom tiles) of heavy modular windows for all cases, suitable for endless cases of mixing up all my walls/window walls
CURVED BUILDINGS
OH MY GOD
Made a huge amount of rounded and diagonal walls and windows. Works almost perfect. Except the room shadowing on the ground. It still annoys me
what about these doors
i assume they wont be functional
bc of how pz handles doors
Oh.. they do work👌
Old video.
Now both doors work individually
nice
https://www.gofundme.com/manage/zomboid-neon-city-needs-help-to-live-and-shine _______________________________
Welcome to NeonCity! A dystopian Cyberpunk scenario in the world of ProjectZomboid!
It will be a standalone map with custom rules, set in a dystopian Cyberpunk City and its surrounding suburbs and dried out landscape.
Start: May2022
E...
There are regular updates😃
Heading to bed now
currently at about 600 totally modular/combinable windows in all kind of sizes for all my walls. Frames and glass works independently. Glass exists in diff colors and can even light if desired. Frames can burn down to still climbable burnt counterparts
that curved wall makes me recoil in such a good way