#Any tips for improving the build?

205 messages ยท Page 1 of 1 (latest)

drifting bramble
#

TBH it works quite well, but I am aware that a few of the positives are a bit wasted. I just don't quite know what to take instead of "Lucky", "Antique collector", "scrounger" and a couple more. Probably evasive and super immune as well, but those two make it a lot easier to survive the first 2-3 weeks of healing broken bones, injuries and burns.

I am using the "More Traits" mod.

strong pilot
#

im mean ive always felt like super immune was jsut a way to cheat death idk what toher traits you should go with, imo antique collector is fun, not super usefu, but fun

torpid osprey
#

imo loot is already abundant

drifting bramble
drifting bramble
#

I can always work out to get strength and stamina back up. I see a lot of traits as something I can compensate given time.

strong pilot
drifting bramble
#

It does take a lot of time. But it doesn't take that long on 3x speed ๐Ÿ˜„

drifting bramble
#

"Weak" is 10 points, which is quite nice but I could probably get rid of a couple positives for it. "Lucky" and "Antique collector" will easily compensate for that.

strong pilot
#

yeah get rid of weak

#

not worth the absoulute stupid amount of time needed to get that xp back

drifting bramble
#

Yeah, it does take time. I tend to do those strenght and stamina after raiding my first book stores and VHS stores so I can work on other skills while working out or resting.

strong pilot
#

yeah, honestly 4 vhs tapes after reading the book for carpentry level 7 was crazy man

drifting bramble
#

I have addons for a whole load of books, skill magazines and more VHS tapes too.

#

But it is a little annoying working those up. I don't disagree. I just usually don't rush it too much. Working out up to around lvl 5 doesn't take too long.

#

The rest does

strong pilot
#

yeah i have book mods for the combat and stelath skills but not passive skills

#

im a fast paced guy and playing with sprinters thoesn't bode well with muscle fatigue

drifting bramble
#

I'll revise my next build though! I wont be able to choose more strength stuff, really, but I think a couple of the other positives I already have inculde some strength

#

Yeah, I don't have sprinters ๐Ÿ˜„

strong pilot
#

lol im a masochist

drifting bramble
#

Understandable. I often play while drinking though ๐Ÿ˜„

#

Hard of hearing makes it tricky some times ^^

solid dragon
#

Taking weak means you have less capacity to carry your increased loot spawns

torpid osprey
#

fitness over strength ๐Ÿ’ฏ but having both is optimal

drifting bramble
# solid dragon Taking weak means you have less capacity to carry your increased loot spawns

True. Until I work out some more. I've got "Pack mule" to increase that. But it does seriously limit my abilities to carry things to start with. Then again my first couple of weeks are mostly spent tending to my many wounds and staying out of trouble, which leaves plenty of time to work out and get things started.

"Burn victim" and "Broke leg" is pretty harsh when combined with "Anemic" and "Slow healer". Changing those neck bandages and cleaning the burns is just barely survivable on full health. Lots of points though.

You can still work out until you max both, which I usually do slowly but surely. This build is for long term advantages. Not to boost my initial stats. If I can work off the negatives I don't have much trouble taking my time to deal with that. It's been quite some time since I survived less than a year. This isn't a build for a new player.

Appreciate the input though. I will keep this in mind!

drifting bramble
# torpid osprey fitness over strength ๐Ÿ’ฏ but having both is optimal

Oh, they're both important. Very important. Since I start at 0 on both stats I just do jumping jacks a few times a day to train both at once. The whole day, all week, if I find painkillers/regularity is maxed. Without painkillers it's pretty much impossible to sleep with all that damage for the first week (Agony), not until my char is ready to pass out, so there's is plenty of time to work out.

torpid osprey
#

i would definitely pick immunocompromised over whatever the good one is

#

i generally have good luck avoiding damage in the first place

#

i will show what I'd personally make using more traits in a sec

drifting bramble
#

It is a very limited/boring build to start with, but once you work off the negatives, which is entirely doable, the advantages long term from the other stats feel like they're worth it.

drifting bramble
torpid osprey
#

with hearing aid mod i think it negates it

drifting bramble
#

I also have the "They knew" mod, so there are Zombovixir cures out there.

drifting bramble
#

I spend a lot of my time just collecting and repairing cars though. Killing zeds is just a way to clear areas around the cars I want ๐Ÿ˜„
There's couple more rows of cars down at the bottom that don't show up here and a whole lot more awaiting restoration at a parking lot across the street.

#

Some of the cars in the "waiting lot" are restored and inside the collection though. The parking lot pic is older than the indoor collection.

torpid osprey
#

thats amazing

#

starting profession police officer, strength 9 and tailoring 1 on the bottom

#

the panic and underweight doesnt affect the melee damage too much, zombies are still 1-3 hits with an axe

#

i usually run mods like become brave/desentisized so the panic is non existant around the time im comfortable using guns

#

heavily offensive build with some utility, like mechanics, metalworking, electrical and tailoring, also possible to hotwire cars immediately

drifting bramble
#

What's "Alcoholic" like? I never even dared trying it since alcohol seems so limited until you can hit up a bar or something.

What does "Incomprehensive" do again?

I don't know if I dare do "thin skinned" with "Anemic" tbh. Seems like something that will get me in trouble! Decent points though.

I use the "Become desensitized" mod as well, but it's turned up a lot. Between 3000-5000 kills.

Never quite saw the point of being a quick worker tbh. I went to opposite way.

Your bonus XP on pretty much everything is impressive though.

torpid osprey
#

i'd say the only traits giving me issues are:
fearful(essentially constant q spam at max panic)

injured(possible bad rng, can have a long ass lasting burn or laceration on legs or hands)

clumsy(high fitness, sprinting and hardy means you basically sprint and run all the time, you can get injured, often i opt out of using clumsy for that reason)

drifting bramble
#

I have "injured", "broke leg" and "burn ward" anyway. Might as well stack it all up if I'm gonna be tending to the burns for a week or two anyway ๐Ÿ˜„

torpid osprey
drifting bramble
#

I was never one for creating "fire congas" anyway, so I don't mind not being able to set fires.

torpid osprey
#

quick worker makes you do actions faster, like getting into cars, opening hoods, changing parts, sawing logs, basically all crafting

#

good for a faster paced gameplay

drifting bramble
torpid osprey
#

i dont have the carpentry boost but never really needed it as VHS tapes are very very plentiful for carpentry

drifting bramble
#

Yeah, and you can just chop trees and saw logs until you have thousands of them to max it out.

torpid osprey
#

yep

drifting bramble
#

I notice there's no bonus on fitness either, but you start out pretty fit anyway.

torpid osprey
#

burn ward patient used to only have the no crafting and using fire thingy, i would sometimes take it

torpid osprey
#

anemic is not worth it

#

better to just take thin skinned for the extra points

drifting bramble
#

Oh, nice. I think mine has 75% on fitness as well, but it doesn't show up the summary.

torpid osprey
drifting bramble
#

I will definitely add "thin skinned" then. It should even stack with "Anemic". It'll be fine!

#

If can survive "Burn ward" with "anemic" it shouldn't be much of a problem. Just get some proper neck protection. Neck and groin are pretty much the only places that bleed quick and neck injuries can be patched up while walking. I don't think groin ones can though. Any other damage is still pretty slow bleed.

torpid osprey
#

also slow healer is not a bad add, as it only increases severity of new wounds

#

it doesnt actually make you heal slower

drifting bramble
#

Yup, got slow healer.

#

I figured I'd read books and work out during my healing time anyway ๐Ÿ˜„

torpid osprey
#

i would switch out all the long blunt skills for either blade/blunt prowess

#

as guns prowess is underwhelming

drifting bramble
#

I mostly use guns and gamble that I'll find a bat early on to survive until I've raided a gun store or police station ๐Ÿ˜„

#

But the prowess is probably unecessary.

torpid osprey
#

blunt prowess with gordanite will definetly do much better and actually cost less, as crowbars last a lifetime and are sort of easy to find

#

you can grab gun specialist for 8 points for guns

drifting bramble
#

Somewhere in there there is a 75

#

75% bonus for aiming and reloading

torpid osprey
#

yea gun specialist

#

2 aim 2 relaod

drifting bramble
#

That's the one

#

I like getting my gun skill up fast

#

It usually doesn't take to long before you stumble across police zeds with shorguns and ammo

torpid osprey
#

ill show what i'd personally make if i picked burn ward, broke leg and injured

#

which leans towards long blunt and gun use

drifting bramble
#

And deprived ๐Ÿ˜„

torpid osprey
#

any other specifics btw?

torpid osprey
drifting bramble
#

Exactly

torpid osprey
#

i always pick it

drifting bramble
#

I'd like to be able to hotwire cars from the get-go really. I'm missing metalworking skills for that, which is a bit of a PITA.

#

Torches and welding masks are rare.

#

Or, wait.

#

It's electronics I'm missing

#

Still a PITA in the beginning.

#

All I'm really looking for is long term viability. I relish the grind to get there.

torpid osprey
#

are you running some sort of hotwiring mod

drifting bramble
#

There are magazines that will teach me that I think, but finding one in a random house is extremely rare and by the time I raid a book store or anything with a lot of reading material I usually know how to do it anyway.

torpid osprey
#

havent started on the positives yet but here's the negatives i'd pick

#

ascetic is also free points as i saw no or little effect

drifting bramble
#

What did "Ascetic" do again? And how bad is clumsy?

torpid osprey
#

as long as you dont run over fences you wont get injured

drifting bramble
#

Cause I still get damaged jumping fences quite a lot while running. Specially at the start with no strength and usually over encumbered with loot.

torpid osprey
drifting bramble
#

In other words: I'm used to slowing down for fence jumps

torpid osprey
#

only if you run then theres a chance

torpid osprey
#

im picking positives and i've got 33 points left hahaha not sure what to pick as ive already picked all the main ones

#

any profession preferences btw?

drifting bramble
#

lol same. All the sudden I'm limping along all conspicously while bleeding out as an anemic and have to stop to bandage. Not a great time ๐Ÿ˜„

drifting bramble
torpid osprey
#

will pick mechanic in that case

#

4 starting mechanics is decent imo

drifting bramble
#

My settings are that all cars are pretty much screwed with low chance of survivor vehicles. I'll have to fix up any car I find.

#

Or limp it home/as far as it goes.

#

Choosing an actual profession is a lot of points though, which is why I go unemployed every time. I used to choose "Burglar" just for the hotwiring though.

torpid osprey
#

+strength 8, tailoring 1

drifting bramble
torpid osprey
#

unwavering helps alot at the start and even later as it noticeably reduces your speed debuff

#

from injuries

drifting bramble
#

Any time I go out to raid nearby houses I go out on foot and drag home 2 cars. Many will be dismantled completely at home, but not until I've taken them apart and put them back together.

drifting bramble
#

The speed debuff from injuries can be life or death some times in the start

#

But how good is it 1 year down the line?

#

Or even 6 months in?

torpid osprey
torpid osprey
drifting bramble
#

It's just for run speed?

#

That doesn't seem a lot faster than not having it tbh

torpid osprey
#

i was able to take 3 zombies at a time with no multihit with just a pan

#

now i got clothing

torpid osprey
#

i think even swing

#

now

drifting bramble
#

I was thinking more like opening car doors/hood etc. Not sure I'll have much use for moving slightly quicker. Keep in mind that I'll probably have 100% armor on all slots within a month or so. Getting injured doesn't happen a lot unless I jump fences or fall out of 2nd story windows.

I used to take "Martial artist" and spent a lot of time just pushing zeds over and standing on them while pushing the next one over, so taking out zeds are usually not a problem even without that as long there's three or less. Four or more it starts becoming a problem without that skill, but still doable.

#

But I forgot swings are affected by injuries as well. Would be nice to negate that.

#

BUT. It still seems like a trait that wont be worth much when my aim and reload is 10/10 and I'm carrying an M16 and 20 fully loaded mags.

#

Long term.

torpid osprey
#

well it's still nice to have

drifting bramble
#

I don't mind an extremely hard start. I want lasting bonus traits that will still be awesome 6 months down the line when I've got a fully kitted base and char.

torpid osprey
#

yeah true

drifting bramble
#

Granted there aren't a lot of those

#

But I've picked up quite a few now! Amazing input so far!

torpid osprey
#

i would remove ingenuitive, fit and stout from positives and incomprehensive from negatives

#

for a harder start

#

you still have 6 fitness 6 strength so working out isnt too bad

#

if you have fitness overhaul and/or skill book mod for strength and fitness id grab -2 fitness -2 strength traits (completely forgot what they were called since i never use them personally)

#

but i would definetly not take anything lower than 3 or 4 for those

#

4 if there's books

drifting bramble
torpid osprey
#

how hard is it to level after 5?

drifting bramble
#

It'll take at least a couple of days per skill doing jumping jacks at max regularity.

#

With painkillers

torpid osprey
#

i'd switch overhaul for books then personally

drifting bramble
#

There are books to improve fitness and strength?

torpid osprey
#

well a mod yes

#

if you use both at the same time the overhaul mod resets the book's multiplier and you can't reread the book

drifting bramble
#

ofc. Didn't know that was a thing. Ignore the background stuff, but these are the skills I can train. Lots of magazines and books to collect. Raiding just one books tore usually doesn't even yield 1/4 of what's available so even finding those books would be a challenge in itself.

#

Most of these skills are gained by watching VHS tapes while working out though ;D

#

The book overhaul mod is the one that increases skill as well as bonuses for reading skill books?

torpid osprey
#

I'm not sure on what's the book called

#

maybe more skill books

drifting bramble
#

I had something like that, but it was clashing with some other mod and caused literally thousands of errors every time I read a book and didn't work.

#

At this point, with this many mods even finding which one is causing issues is a days work. For me anyway. My coding knowledge is limited, but not non-existent, but I don't really know the code and dependencies in this game yet so it can be hard to find which one is causing issues and why.

torpid osprey
#

for sure

drifting bramble
#

I will try to get rid of long blunt skills though. Or any melee bonus skills really. Don't need those long term. Good call.

I will add thin skinned, clumsy and ascetic. Those all seem great. Then take a look at the extra points. A profession should be within reach after that. Mechanic or Burglar.

#

I know Gordonite is really good and I always carry a crowbar anyway to break into houses/cars/garages, but imho it's a bit too good.

#

And I'm usually well armed with guns down the line anyway

#

"Veteran" was a favorite of mine until I got the "Become desensitized" mod.

#

Still might be good tbh. I've set it up so it takes for ever to become desensitized.

#

How much pain does "Bad teeth" cause? Agony? For how long?

#

Hmm, just looked closer at Ascetic. "Dislike cooked food" doesn't seem great. I'll need to read a lot of books for entertainment?

torpid osprey
#

depending on how big the food is you may get up to severe pain i think for an ingame hour or two

#

or even less

#

it's essentially unnoticeable

torpid osprey
drifting bramble
torpid osprey
#

pills and alcohol

#

done that

drifting bramble
#

Just pills will do it! I'm sure alchohol alone will do it too ๐Ÿ˜„

#

Which reminds me. Alcoholic will be added too.

#

Long term I will have alcohol.

#

I was just worried withdrawals alone would kill me while I'm just sitting around with none of it for a couple of weeks in the start.

torpid osprey
#

same as ascetic, it doesn't work but unlike ascetic it sometimes does

#

i think the need for alcohol triggers randomly

#

and you only start dying after 72hrs of not consuming any

#

you negate it by drinking a beer which can be found not too hard-ly in fridges

torpid osprey
drifting bramble
#

I have options for dynamic traits in sandbox and one of them concerns the deadlyness of alcohol withdrawal. It's small, but it's there.

Keep in mind there will be two weeks of limping around and hiding behind curtains in the start. Maybe sneaking over to the next house when the one I'm in runs out of food. I usually go through 4-5 houses before I heal and alchol just seems rare in random houses. But I'll give it a shot.

torpid osprey
drifting bramble
#

RNG can always be a problem. Or a blessing. Like that big car collection pic I posted earlier. That was two houses down from where I spawned and and it was a random survivor house. Lots of food, books and quite a few weapons including an M16A1 on the zed "living" there and a great condition Power Wagon in the driveway with the keys in it. And this whole outfit. I kept it all along. Also gave the guy the a proper burial.

#

Well, the "Free hugs" sign is from someone else, but I like it so I had to wear it ๐Ÿ˜„

#

Bare hands kills are all from clearing my way through those houses unarmed with burn ward, broken leg and injured ๐Ÿ˜›

#

Melee ain't much of a problem even without blunt weapons or skills using them tbh

#

I'm gonna head to bed though, but please keep the tips coming. I very much appreciate the input even if I shoot down a lot of them ๐Ÿ˜„

torpid osprey
#

have a nice sleep I'm about to sleep as well

strong pilot