Welcome to the Clear Of Kentucky! We are a welcoming and supportive community, and love to see new faces!
INFO
You likely will not see a server like this one. Let me explain why- we have a unique story, and a forever changing world, to always keep you on your guard. For example, we had a military threat, where the military attempted to quarantine Muldraugh, and killed survivors. This is an evolving and growing world.
MODS
You can find the server pack here! Mods are occasionally added and can be suggested via #1141763930495131820 https://steamcommunity.com/sharedfiles/filedetails/?id=3034490292
THE WORLD
As I have said before, the world is always changing. Currently, power and water is on, and erosion is non-existant. You can always see the world changing around you, so pay attention!
PVP
KOS is not allowed. This is to stop the loss of skills in seconds due to Zomboid’s messy pvp system. However, you are allowed to rob people. You can hold someone at gunpoint and ask for their food. If they don’t comply, killing is allowed. They can always shoot back in defense of course.. No spam killing! This means no dying, making a new character and trying to kill them again. Let it go.
ZOMBIES
The zombies on the server mutate and change for the better, or worse. You can hear about them before they change on the Discord, or the radio.
SAFEHOUSES
Safehouses are enabled, and do not require any time survived. However- if a member of said safehouse is online, the safehouse is released, thus making it robbable. Randoms cannot loot, but if at war with someone, they are allowed.
EVENTS
Events have 2 different “branches.” The first one is called “Radio event”. On 88, the Emergency Broadcast, you can hear about loot restocks, stashes set up by survivors, and more! Keep that radio on. The other one is the “global events”. These are announcements that use a everyone ping. These for example, could be about a heat wave, cold wave, horde event, & more