#How to properly wipe a dedicated pz server
5 messages · Page 1 of 1 (latest)
i have this error:
LOG : General , 1692479694179> 366,057,010> Workshop: download 0/2751488 ID=2913634132
LOG : General , 1692479694279> 366,057,111> Workshop: DownloadPending GetItemState()=NeedsUpdate|Downloading|DownloadPending ID=2913634132
LOG : General , 1692479694282> 366,057,114> Workshop: download 0/2751488 ID=2913634132
LOG : General , 1692479694403> 366,057,234> Workshop: onItemNotDownloaded itemID=2913634132 result=2
LOG : General , 1692479694403> 366,057,235> Workshop: item state DownloadPending -> Fail ID=2913634132
src/tier1/fileio.cpp (5466) : m_vecRegisteredWriters.Count() == 0
src/tier1/fileio.cpp (5466) : m_vecRegisteredWriters.Count() == 0
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
src/tier1/fileio.cpp (5528) : CFileWriterThread already exited
If it is having trouble loading a mod you could go into the .ini file for the save you are loading onto the server and remove the names of the mods those IDs belong to
Seems like it's failing to load the mods with those specific IDs
Delete the Steamapps folder in the server install location, then retry