#Crafting RamblZ

1 messages · Page 1 of 1 (latest)

shrewd coral
vast maple
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✝️

halcyon dome
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I'm wondering if the book reading will be revisited. It's mostly annoying at this time

terse rune
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I hope that NPC will play a role on that

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So without books, you can get taught by an NPC (or even another player) with the skill requires

halcyon dome
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With the amount of items avaiable (and planned), IMHO there should be much more magazines sharing tips on making certain items that raise the % of successfully making this particular item of high quality, as an alternative to grinding through a book every two levels

terse rune
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I rather avoid the whole magazine gate

uncut crypt
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seems mostly positive; PZ wants to expand its horizon beyond the aspect of 'just surviving', looks like they're after a 'survive and thrive' atmosphere by introducing a whole variety of things related to crafting. very cool, that last sentence gives me hope that it will still be a zombie game for the most part

halcyon dome
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OTOH having NPC take over some tasks (f.e. farming, or hauling wood, cooking etc) gives you way more time to actually grind through the books

atomic tartan
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I hope they keep the zombie proof walls, youll need them for when hostile npcs start trying to take you out.

split brook
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See idk about zombie proof because then you take away a major part of the game

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Also I’m not excited for the idea of locking recipes behind professional and traits. While realistic, I already hate the idea of certain things being locked.

terse rune
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Eh, if NPC can damage your zombies proof walls it gets interesting

split brook
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That is true

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Also I do recall from Reddit that there will be options to learn everything, and of course we have mods

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I think it should be higher health walls, not unbreakable walls

terse rune
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Then we need ability to top up/repair walls

compact lagoon
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the problem with walls right now is that idle zombies will just destroy them if they randomly path through them

split brook
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Well see the problem is if there’s no threat then what’s the point? The game basically just becomes Rimworld

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Or sims

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As they said at the end, it’s a zombie game lol

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Like you said there are npcs eventually, but that will be a looooooooooooooooooong ways off

sly pine
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I just hope they will not kill the need of looting if i can craft everything from scratch without anymore going for loot so the game will became cery tedious i hope they will not destroy the core the zombies!

ember delta
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one tile thick stone walls that you can walk on top of;
thoughts?

queen stump
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where u gonna gather that stone?

sly pine
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To be honest I'm scared they gonna ruin pz

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Not intentionally but like they say they are in a unknown path e looks like they are lost

shrewd coral
ember delta
atomic tartan
sly pine
atomic tartan
severe charm
sly pine
severe charm
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its not like a huge chunk of knowledge will vanish

severe charm
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so even then knowledge if anything is more likely to be retained

sly pine
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I build my skill on build pc's reading books and magazines internet today only speed up the things

frosty wren
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whats the worry?

severe charm
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people do not want to be gregified

fast mesa
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God, I'm excited for what's to come

sly pine
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There was post of the french developer, sorry i forgot the name, i was taking inspiration from a book called the knowledge but look like things are gone to far

severe charm
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tbh them adding this

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doesnt detract from the game right now

fast mesa
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It adds a lot to it

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And sets up NPCs rly well, imo

severe charm
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yeah its not like looting will suddenly vanish with this

split brook
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It sets them up, but npcs are years away

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So what happens in the meantime

fast mesa
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I got time 😎

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I mean, I already waited for multiplayer and man, was it worth it

sly pine
severe charm
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they did say they are going to avoid going balls to the wall sandboxy

fast mesa
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Yeah they addressed that in the blogpost, I'm sure they'll try to avoid it

split brook
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That being said they did address this a bit

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I still think the concerns are valid as I love the game as it currently stands

sly pine
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I know i know but i just hope it cause few thursdoid seems guide to there

split brook
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Guide to where

sly pine
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I love this game I'm with my character into the 4th year now so...

sly pine
split brook
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I mean the next step in survival would be to become self sustaining, no?

severe charm
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yeah like as it stands rn there basically isnt an endgame

sly pine
fading sigil
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Big npc city that’s self sustaining

sly pine
sly pine
severe charm
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i mean louisville has tons and tons and tons of unattended copper wire

split brook
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I can’t argue with the idea of not wanting to mine ore lol

severe charm
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yeah that one would be a bit wacky, fun for modded tho

split brook
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This isn’t Minecraft after all, which it seems that’s what they like to play

severe charm
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i mean there wont be a need to mine when every city has tons of metal waiting to be stolen

split brook
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They being the devs

sly pine
fast mesa
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Also, survival looks different for each person. Like they said, you can keep looting if you want. But others players might be more attracted to the idea of an npc town

split brook
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True, it seems they have this intended idea to be able to do everything from scratch.

severe charm
atomic tartan
# severe charm i mean libraries will still exist

Yeah, but do you really think survivors are going to be wasting time with that when they need to make sure they dont die from starvation and the daily struggle of living in stone age tech 10-100+ years later? Its not like me or you can retain the current knowledge to rebuild technology to what it was 100-200 years ago especially when people are killing each other and trying to raise literate children.

fast mesa
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As it stands, the game is already experiencing tons of different ways to play it. They want to keep that, just... Adding more

sly pine
split brook
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Well the problem with that is they have said they want a mode where you just build a new place with nothing but forest

severe charm
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like there might be other ways to get metal and such but the bulk will be from where it is the most, the towns

midnight ocean
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i can't wait to download a mod so i can build a nuclear reactor

fast mesa
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Pz has always gone for"if u want to, u can"

severe charm
severe charm
fast mesa
split brook
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They seem to want to put focus on this idea of making a town from scratch when in reality I feel that’s unnecessary

fading sigil
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Just colonize mars smh

fast mesa
midnight ocean
sly pine
split brook
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This is what I mean

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“For one – a skill book may not exist if you’re generations after the apocalypse, or if you’re playing on a blank wilderness map instead (something we’d really like to be a possibility, and our test case to make sure our crafting overhaul is comprehensive will be making sure the player literally cannot rely on looted items).”

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The main point of the game I feel IS relying on loot

severe charm
fast mesa
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I mean, that's also because rn it's all there is

severe charm
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like im gonna be real here what do 99% of endgame players do anyway

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they build mansions and stuff

split brook
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True

fast mesa
severe charm
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or that

fast mesa
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Also like I said, many ppl already play the sims on this game

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Or with respawn turned off

sly pine
fast mesa
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It's adding to the endgame as well as providing more stuff to do to several playmodes

severe charm
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its not like they are removing anything

fast mesa
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Yeah literally PZ is "if you want to play like x, you do you"

sly pine
fast mesa
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There's always sandbox options

split brook
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And yes there’s always sandbox options

fast mesa
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Yeah but it's not, it's more of a "it'd be a cool thing if we pulled this off IN PARALLEL with the rest"

sly pine
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Like my biggest concern is regarding how we will build the workstations i hope will not be assemble 2 rocks and two planks and bum u have a workstation

split brook
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Like I said I think the concerns brought up here are valid

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And yes they have been addressed in that Reddit post

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But it never hurts to bring it back up for discussion

sly pine
split brook
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Lol fair

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I mean in all honesty I am excited about certain things

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Like bows and making your own cheese and stuff with farm animals

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Maybe there is potential for ammo crafting

terse rune
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Maybe ammo recycling, but ammo craft is unlikely on mass scale

sly pine
split brook
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Well guns need to still be useful

fast mesa
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Tbh I'm most excited for cooking

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Like yes, I want to make milk and cheese

sly pine
terse rune
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Smokeless gunpowder isn't easy to make without industrial support

fast mesa
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Most food goes bad p soon and always eating cabbages is a bit 😭

sly pine
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I want make milk and cheese i want make sausages but i want to fight against the zeds and hostile survivors to arrive to this

terse rune
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Can make blackpowder tho, so maybe blunderbuss and muskets are going to make a comeback

split brook
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I think we can bend realism a bit

fast mesa
split brook
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I think guns need to still be viable

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Otherwise what’s the point of skilling them up

fast mesa
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My friends take care of zombies 💅

sly pine
terse rune
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Aiming/reloading can be shared skill with other ranged weapons maybe

fast mesa
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Like, multitasking is a thing

split brook
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That’s not my point

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I don’t want to use guns just to end up using a bow or an inferior gun

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These are things for the devs to figure out I guess

fast mesa
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I forgot about RP servers, this update probably means a lot for those

atomic tartan
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Itll probably be like the mechanic skill, irrelevant if you start way after the apocalypse but still useful during the start.

sly pine
severe charm
atomic tartan
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I mean car related

fast mesa
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Oh yeah that also means skills turned "useless" in late game can be you know, repurposed

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Like mechanic

terse rune
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I think lots of current skills will be reworked

fast mesa
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So excited

terse rune
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Like mechanics and electrical skills are not very useful in a world where both are not a thing anymore

sly pine
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I'm super excited too but also a bit worrypanic

fast mesa
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PZ is already that game but the upcoming updates will truly make it transcend

atomic tartan
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I dont expect most of the skill to be the same anyways, theyre all probably going to be revamped to allow expansion within them as time goes on.

split brook
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Cuz they also want to make cars and generators deteo

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Deteriorate

sly pine
split brook
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I know it’s “realism” but it takes a way an aspect of the game

sly pine
split brook
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I don’t like that

terse rune
severe charm
terse rune
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I mean you can just set the weapon and car to not deteriorate

split brook
sly pine
sly pine
terse rune
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I think that it is going to be a sorta madmax age for a while till everyone used up easily accessible resources of the old world and have to deal with a neo medieval world

fast mesa
sly pine
terse rune
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I like to see more makeshift stuff too

sly pine
fast mesa
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Yeah "survival", "endgame" and tbh even "zombie apocalypse simulator" means and looks quite differently for each person, PZ is one of the few games that like, actually caters to so vastly different tastes

terse rune
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Yeah, neo medieval, so knowledge is still around but less access to tech

fast mesa
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They'll add even more of that to the repertoire, so 😎

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Y'all are invited to my sims server /s

split brook
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There’s a fine balance between realism and good gameplay that’ll have to be considered

terse rune
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I mean we will see, I think it will be a sort of reverse tech tree, as in you move from advanced tech to more sustainable but less advanced tech

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No easy access to propane and gasoline

sly pine
terse rune
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But maybe wind mill and watermill for electricity

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Wood gas for burning

sly pine
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And this will maoe cars and generators only to be acrapped for melting metal

split brook
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I mean one could learn to make their own biofuel

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Mad max did it (yes I did do research on that cuz I was curious how fuel would still be in zomboid after a year 😝)

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Although they didn’t have zombies

sly pine
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Yeah sure why not that is the best thing of the game the realism we can make bio fuel or use horses

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But no sorry i can not figure out a big rock with metal ore to mine 😓 in the middle of kentucky

split brook
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See y’all want to use horses

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But like, that horse is gonna fucking spook and die

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I only watched season 1 of twd but I remember that horse

sly pine
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😂😂😂😂

split brook
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Cars will always be superior

sly pine
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That spook opportunity will be amazing a real game changer

split brook
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I think I’ll stick with cars

sly pine
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😂😂😂

modest star
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Cars should still be useful in my opinion even if the fuel begins to ruin cars that haven't been turned on awhile, it'll make leveling up the mechanic trait more useful than it already is

split brook
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Like I said: biofuel

terse rune
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Biofuel and wood gas can work but at lower efficiency. Main problem is spare parts.

split brook
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We will just craft them 😏

terse rune
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Eventually you are going on really makeshift stuff like madmax car, which kinda be closer to a model T than a modern car lol

quartz sable
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okay I know the devs said that nuclear reactors are unreasonable to build - but it would be interesting to maintain one 👀

split brook
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Cuz then we can still have cars

terse rune
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I mean, why run a nuclear reactor when you can make windmill and watermill. Not like you are powering a whole nation

modest star
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Yeah biofuel could work but also biofuel doesn't work with all engines I think it's mainly diesel engines but bending a bit of the realistic aspect wouldn't hurt

abstract halo
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can't wait to be able to make a spoon 100 years after the apocalypse

split brook
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I don’t think there’s a nuclear reactor in Louisville lol

split brook
abstract halo
modest star
quartz sable
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say, if there was a nuclear power facility on the island to the west of the city, and you had to

  • find your way across the river
  • clear out the facility
  • find/craft/research lead lined suits
  • fix generators
  • make your way to a military base or something to find nuclear rods that may have crashed in transport
  • equip suit to prevent direct health damage and find a way to transport to the facility
  • power up the station and enjoy lights and power across the map?
    idk, tossing out an idea.
split brook
modest star
split brook
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Like I said I hope options are to allow everyone to learn everything

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Which it sounds like they will

modest star
split brook
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I don’t honestly think its worth it

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Just use generators or a treadmill or something

modest star
split brook
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Not to mention npcs are years away

terse rune
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I think they did say everyone can learn everything, but occupations & traits has better affinities for certain things

split brook
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Yeah

terse rune
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kinda rimworld style with passion

split brook
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Which I can honestly live with

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I never played Rimworld

quartz sable
# split brook Just use generators or a treadmill or something

generators are nice, but they're very "one size fits all". One large base might require 3+ generators, and it only covers that one specific area. What about an industrial generator that's 2x3 and covers a much larger radius at the cost of increased fuel consumption?

terse rune
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so it will be really inefficient to learn everything by yourself, but you can

split brook
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Not really into those kind of game’s

split brook
terse rune
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it is just basically multiplier for xp just like current xp system

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though it is a bit more related to traits and occupation of the character

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I think since the key thing is that your character doesn't live forever (can eventually die to old age) the idea is to maximize your skill in things you are good at and leave behind an easier world for your next char

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it is kind of rogue lite in that way

keen jewel
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this was truly a ramblz

civic peak
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smiting in PZ be like using the iron dagger exploit in skyrim to level up your skills lol.

keen jewel
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the community cares too much, they know what they are doing, they never made a mistake. This vision of the game is perfect, it's an incredible expansion, if you don't like it, just play in the build you prefer 😄

abstract halo
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can't wait to use blacksmithing to make cool spears! drunk

tropic spire
brittle lodge
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It is exciting to see what the crafting team will come up with, i love that the minecraft mod packs have been an inspiration for them, there are some really great ones. Yay!!! 3_

split brook
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There are plenty of things that are good but that doesn’t make it perfect

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Numerous veterans can tell you how things can be improved

split brook
noble spade
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Bit random, but I love that they mentioned putting some serious work into the UI of it all. Be a pain in the butt to use the current one

severe charm
severe charm
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Comically large spork

hazy wadi
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Wow. WAY more discussion on this week's compared to two weeks ago.

split brook
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Probably cuz of me

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And they are making major changes to the system

keen jewel
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Imagine shooting a pirate like pistols, because all normal guns rusted to dust, and your technologys are not advanced enough to make one

exotic wind
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I think a way to solve the grindy aspect of crafting is to keep the crafting tree courteously shallow

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so that it looks something like this

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sorry for the poor diagram

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it should go very deep but not wide toward the end

keen jewel
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Are there caves in Kentucky? I'm the guy who likes to dig into the ground and build his civilization deep under the surface in minecraft and in general any games where it's possible, imagining that I'm a cool beard

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pot-bellied dwarf

split brook
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Not in a city area

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I was gonna say I don’t really want to be able to mine like in Minecraft

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Buuuuuuuuuut an underground base

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That does sound quite neat

split brook
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Depends on how low one could go

keen jewel
slender crest
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Idgaf about a crafting overhaul just add more zed options and refine their behaviour cause they still pretty meh

brittle lodge
keen jewel
slender crest
brittle lodge
slender crest
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Zeds being able to detect light and not see through furniture

brittle lodge
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if those were fine tuned is there any else mechanic wise you would enjoy seeing?

split brook
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I guess that’s fair

slender crest
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I guess mainly some sort of expansion to the events/survivor stories that gives you something to do that seems meaningful

sly pine
brittle lodge
sly pine
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A for sure

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Personally i would like an ending TWD comic style

split brook
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Where everyone dies?

sly pine
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Growing my community trough the apocalypse

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In the comic not all died😂

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Most of them😂

split brook
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I won’t lie more options for zeds does sound pretty sweet

sly pine
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Yeah will be cool ad make them more reactive

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And yeah possibility to sneak like passing behind the cars to cover urself

split brook
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Allow us to have 32x zombies

sly pine
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Or like more models like fatty zombies

slender crest
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Afaik zeds cant be drawn out of interiors by sounds. There are loads of things wrong with their detection system. Yeah idk just... they are the main ingredient to the games recipe but their level of polish dont reflect that

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Horde behaviour needs work. To bring it more in line with expectations from zombie media

hazy wadi
sly pine
slender crest
sly pine
sly pine
slender crest
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No you aren't listening

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Zeds indoors are deaf mate to the world outside

sly pine
hazy wadi
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I do agree that zeds could probably get some rework and rebalancing. Maybe with the performance improvements, they'll be able to afford to do stuff like actually spawn zombies buildings even when we don't get near the building.

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Cuz right now, zeds don't spawn in building until you get near them and see tiles inside them

slender crest
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^

hazy wadi
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Plus, there's the chicanery where zeds will see you when you walk around a corner until you stop for a few seconds

sly pine
slender crest
hazy wadi
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Maybe you saw a tile through a window

slender crest
sly pine
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I don't know but usually when i surpassed the peak day and go exploring towns like mulfraugh or march ridge they come out of the houses like a swarm in some houses

slender crest
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Hmm

hazy wadi
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Oh, and you know else the game could eventually get? Just a small QoL thing, but if people and zombies actually fell over when they fall from a second story, it'd be appreciated. Like, zeds always fall vertically down and it's just a bit unimmersive

sly pine
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Once i was full and i saw a big house but can't stop so i went straight i back the day after and inside there was like 10 zeds a a

sly pine
slender crest
# sly pine I olay with memory normal

How do you put up with it? Heres how it works: you break line of sight but zeds can still see where you are anyway and will path to where you are going, not where they last saw you

split brook
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I think the way they do zeds is fine

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But I do think it can be improved

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Problem with zombies indoors is if you get their attention they they just come pouring out and be outside

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Would they go back in?

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Would they just randomly enter buildings and stay there

slender crest
split brook
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I think there’s talk of them improving the current system

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For indoor spawn anyway

sly pine
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Idk cause i play with settings trying find a good ones Twd style like if thet hear a stimulus they follow it and mive the zone i have also migration every hour

sly pine
slender crest
split brook
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You can increase horde counts im sure

sly pine
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Those i do with large gathers meet each other or no groups at all but only with insane population

slender crest
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Nah thats not rly enough

split brook
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Maybe in the future there will be an option for large wandering hordes

slender crest
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And when they get big enough they target your safehouse

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Cause you never have to defend it rn. Little clearing at the start and you're usually fine

sly pine
split brook
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That’s gonna be dependent on how it’s implemented

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Cuz not everyone can handle a 1000 zombie horde

slender crest
split brook
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For their pc specs or in terms of gameplay

slender crest
split brook
slender crest
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Lmao

sly pine
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A massive giant horde of zeds attracted by the sounds from your base basically

slender crest
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Nah as in it scales with the date

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Longer you survive the worse it gets

split brook
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Basically you are describing what 7 days to die does

slender crest
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Rly? Played it for 2 mins cause its so janky lol didnt know

split brook
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Every 7 days a horde will come and attempt to kill you

slender crest
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Ahh yeah

split brook
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You have to defend your base from it

slender crest
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Pretty ideal concept imo

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Just that game sucked lmao

split brook
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Well the way it’s implemented people just try to cheese it

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It’s quite a fun game imo

slender crest
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Also remember everything is optional in PZ

sly pine
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Instead i will prefer something like my base create noise and zeds will be attract

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Kinda SOD 2

slender crest
split brook
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Well that’s on you I guess

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I find it works well enough

slender crest
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O..k?

split brook
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You made a comment and I disagreed with it lmao what did you expect

slender crest
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Less aggravating wording? Lol i aint chastising you for what you like, just stating my opinion

split brook
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I just said it’s on you, as in it’s your opinion

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Cuz not everyone thinks it’s janky 🤷‍♂️

sly pine
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But one thing that i know I don't want are the ore's rocks to mine to have metals

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And minecraft style workstation craft

split brook
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Just put four planks together

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Bam workstation

sly pine
split brook
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I guess I see what you mean aza it does sound a bit harsh

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So I do apologize

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There IS plenty of jank in 7 days I’ll give you that

slender crest
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Nah no stress lol

split brook
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Next update is gonna fuck things up again 🙄

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I trust the devs of this game more than the 7 days devs

sly pine
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That is fact!

slender crest
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They know how to attract and keep a wide audience

split brook
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I mean in a sense that the 7 days devs just keep trying to reinvent the wheel

amber saffron
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🐆

split brook
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Where zomboid actually ADDS thing s

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Cheeto

amber saffron
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Can't wait to craft 40 sheet rope to level up tailoring

mossy hazel
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If tech goes beyond 100 years then may I think having children will be a thing ?
When I see "Generations" I think that, also will age mechanic gonna return? Because otherwise if u manage to survive you can live beyond 100 years and also NPCs if they manage. If answer is no, I wonder what will the logic behind this ?

split brook
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bro asking for the sex update

amber saffron
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💀

civic peak
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lol

atomic tartan
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They said they wouldn’t add children. I guess they can go with the virus making you not age anymore like how the zombies don’t die off and can live through the various seasons. Along with a children of men scenario with it making the survivors infertile with a few being able to have children but off map

amber saffron
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Mystery egg 🥚

terse rune
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So the loop will probably be more like, you build up settlements and stuff with one character, until that character die eventually, then you get new characters making their way to the settlements and continue the job

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each character doing what they can so the next character have an easier time in the world

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kinda rogue lite

atomic tartan
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I think lemmy was implying in the Reddit thread for this that you won’t die of old age? But I’m not gonna ask him that, I guess we will see how they handle it

civic peak
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old age and maybe more types of health problems would be nice to have for character.

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having pre existing medical issues for characters.

terse rune
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Lemmy was saying dying of natural death is a luxury pre apocalypse. Post apocalypse you tend to die much earlier due to various reasons

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usually zombie related

civic peak
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If diabetes was a thing in PZ

terse rune
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Or asthma requires inhaler

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Would make it interesting though, like as time passed you have less negative traits for new characters too due to those characters would have been dead without modern medicine

amber saffron
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i would love to have an asthma attack during a horde drunk

inner glen
#

I think that people who are stressed about the changes about the crafting system will likely almost never interact with it to begin with on a normal timeframe, unless they specifically start way later with the custom sandbox, and so, not impeding on the gameplay loop we are used to (at the beginning at least).
If we go by in term of hours playing in Singleplayer with a 1h/day setting and with speedup when sleeping, it would be a 168h (an entire week IRL of non-stop playing) on average to survive 1 year from day 1. 1680h (2 months and a week) for 10 years.
In a server who doesn't stop when no one is playing on it (still 1h/day and still starting day 1), it would be 336h for a year (2 weeks) and 3360h (5 months) for 10 years.

If we consider in the future that day 1 to a year would be "early-game", 2 to 10 "mid-game" and 10+ years "late-game" (in terms of the usefulness of the crafting system and the creation of a functioning post-apo settlement), custom sandbox will be a requirement if you want to experience it and not be bored of getting there first.

Of course, i tell that with the current systems, and maybe (surely even) that the NPC's will change how we will survive (since the loot will not be only for us and/or a limited amount of players anymore)

failed the math at first cuz brain fart

hazy wadi
#

The devs have mentioned many times that they do not want to add mining into the game. So it begs the question, if they want to make it so that a wilderness map can explore the full tech tree, how will we gather metals?

#

Will we be panning for metal by the Riverside?

queen stump
queen stump
#

from garbage bins

#

from tons of things

#

in max brooks wwz the US take metal from scrapping cause they lost the mines

hazy wadi
#

I just said that they want to make it so that a wilderness map can explore a tech tree. How many cars and garbage bins will we find in the dense woods?

#

I'm just throwing out ideas. Like, I guess zombies would potentially have lootable materials on them.

#

Like gold and silver

queen stump
#

i think in a dense wood u are not gonna use metal like u gonna use lumber and avoid metal

#

like the people in amazonia

#

flint rock's spears

queen stump
split brook
#

There’s pipes in buildings

#

We can just steal it

#

I think people have a fair point in being concerned about the crafting stuff, although I will say I’m interested in it

hazy wadi
# split brook There’s pipes in buildings

How many times must I keep repeating this? The developers want to make it so that you can still explore the whole tech tree even in a fully wilderness map. I'm talking about how we're supposed to get metal in this scenario.

#

Because they don't want to add mining

split brook
#

Jesus Christ man sorry lol

hazy wadi
#

I'm not angry. Just annoyed

split brook
#

Well sorry for joining late then

#

Find pipes in the wild they grow

hazy wadi
split brook
#

Or maybe find it in rocks or something

#

Or maybe the devs should not concern themselves with having a wilderness only map

hazy wadi
#

But you know. I just realized something really odd. We're not going to have mining in the game. But we already have pickaxes 🤔

split brook
#

Since at that point they just change the game and what it’s about

atomic tartan
shrewd coral
#

We also have kids toys but no kids 🤔

split brook
shrewd coral
#

So was all the metal

#

Lore solves it all

hazy wadi
unkempt oar
#

Ofc

#

Dead, zombie game survival ofc no children

hazy wadi
unkempt oar
#

Anyone would like to see some group somehow boycott this game?

atomic tartan
#

Nah, itll be people whining that kids are getting killed a vidya gaem. You cant have that

unkempt oar
#

Can't have those bird people tweeting about this game

#

The epitome of my anger

#

They will literally feel my wrath if this game somehow got boycotted

#

Hence, can't have children in this game

hazy wadi
#

People need to stop caring so much about Twitter

unkempt oar
#

Then somehow, DL1 survive the boycott because protag could break neck children that screams

#

I wish we still live at that time

#

They didn't care, they just made a good game

shrewd coral
#

DL1 is banned in several countries due to that lol

unkempt oar
#

Pain

hazy wadi
fading sigil
#

What’s dl1

split brook
#

Brilliant

hazy wadi
fading sigil
#

Ohh

shrewd coral
unkempt oar
hazy wadi
split brook
unkempt oar
#

Just add chemistry

split brook
#

I apperently need to play dying light 1

unkempt oar
#

I wish we could eat zombie meat by having iron gut

hazy wadi
fading sigil
#

Like Batman

unkempt oar
#

The dlc was all new weapons and cars

rain tulip
#

ive been its cool

tropic spire
#

arguably the biggest in the world by length

#

i wanna see more zed animations and behaviors and body shapes n such

#

nothing crazy or uncharacteristic, just more things that make them feel a little less robotic and slightly more unpredictable

split brook
#

I can agree with that

midnight ocean
#

what does the "survivors" thing in the bottom right corner mean?

#

npcs confirmed b42?

shrewd coral
#

it's not an indev screenshot, it's a screenshot from the community as mentioned in the bottom of the post

#

they were playing with mods

terse rune
#

Lots of other mods on screen too

midnight ocean
#

Damn. NPCs unconfirmed

vivid anchor
#

Apparently npcs will be finished in build 48?

#

From what I've seen and heard

civic peak
#

good thing animals will be the first NPC

split brook
#

We can expect npcs in 6 years then

civic peak
#

until we could have hostile animals to make things more excellent.

split brook
#

Honestly I’m fine with dumb animals

#

I’m glad at least zeds won’t kill them

civic peak
#

players who live in the woods would have chances of running into hostile wildlfie and also wildlife being threats to your crops like rabbits and deer that would eat them.

split brook
#

They will die

civic peak
#

mice and rats threats to your non perishable food supply.

split brook
#

More like mice and rat treats

worn ferry
#

The last of us is becoming real in zomboid

civic peak
#

seeing mushrooms growing on the ground

split brook
#

Eat mushroom

civic peak
#

if some psychedelic's mushrooms were added to PZ

keen jewel
#

someone asked something like this last time too

#

chat lag ded

#

always makes me look stupid as hell

#

im done

light stone
#

In regards to the skill books falling out of fashion as time goes on, I feel like the best way to keep that going late-game/far in the future would be letting a player rewrite/create a new book based solely on their own skill level.

So if they have levels 1-2 in say, mechanics, they could only write a mechanics skill book for 1-2 that another player, who does not have level 1-2, can read and get the xp boost for. If they have levels 7-8, then they can make any of the previous skill books below those levels.

Something something preserving the knowledge for future generations

mossy hazel
light stone
mossy hazel
#

What i would like to see is that make game fast forward to 10 years later. Like Life by You. Game will simulate 10 years in the meta game. That would be cool. Of course for single player.

mossy hazel
hazy wadi
mossy hazel
hazy wadi
queen stump
#

How do u expect they gonna change the way to level the skills?

hazy wadi
#

I think if they had something like "Tinkering" in the Sims to level up stuff like mechanics, electrical and carpentry, it'd be better than grinding car headlamps and disassembling everything.

queen stump
#

what do u like to see about like what u think will be a better way?

slender crest
white sandal
#

"it would be rather silly to say the least if some zombie apocalypse survivor was... casting rituals to open portals"

Hmmm sounds like telecorn.

mossy hazel
#

I wonder that, after 100 years will blacksmiths produce sword etc. or people will be able to produce guns ?

terse rune
#

Unlikely that the knowledge is lost that easily within just 100 years. It is just 1 human generation

#

However people will likely make muskets instead

split brook
#

Or jerry rigged weapons

slender crest
#

Unless you got a Eugene. All depends who survives rly

split brook
#

There is also the possibility of gun magazines letting you see parts

#

It’s not 100% accurate but maybe you’ll learn

slender crest
#

Mm, as well as good old reverse engineering. Though that generally requires some ingenuity and general engineering knowledge

split brook
#

Well good thing they’ll be adding tinkering

#

As a profession/crafting thing

terse rune
#

main difficulty was in chemistry to make explody thing and metallurgy to make shooty thing

#

the chemistry in making black powder is not difficult though, especially when we get those recipes in books for a long time already and not having to trial and error for around a few hundred years

#

smokeless gunpowder is much harder, but that is not needed for muskets

noble spade
#

such an odd feature, I wonder if it'll be expanded in 42

hazy wadi
rain tulip
#

how is someone going to live so long or not get bored to the point where you have to make ur own guns, hardware, etc?

terse rune
#

Maybe if there is a thriving colony that ladt multiple generations

hazy wadi
noble spade
slender crest
#

Well lets hope someone like you survives the apocalypse, cause i doubt i could figure it out from stratch well enough to make anything remotely reliable. Even given a lifetime 😅

#

That said, a bow would do me nicely anyway

noble spade
#

putting it back together isn't so easy tho

split brook
#

A thought I had recently was about how to keep the zeds a threat

#

With all the new crafting and stuff to make I wonder how zeds in late game remain dangerous

noble spade
#

If I read the dev posts correctly, it seems they want to turn the danger away from zeds towards people as time goes on

split brook
#

See I don’t like that though

#

This is a ZOMBIE game, not pubg

#

What’s the point of including zombies if they are only a threat in the beginning

noble spade
#

that's something the devs continue to scratch their heads on and think about

split brook
#

Indeed

noble spade
#

we'll just have to wait and see how they do it, maybe they'll have a horde system, who knows

split brook
#

I think a roaming horde system would help

#

Options would be nice e

severe charm
#

Or accidentally messing it up

noble spade
#

100%, which is why you start simple, but the gun can teach you how you should try to make it

severe charm
#

Yeah it's just like making the gunpowder and also making sure you don't overdo it and such

#

Tbf tho if someone can effectively make a makeshift double barrel shotgun in their basement and kill the ex president of Japan then I think alot more people are more capable then they think they are

split brook
#

There are several mods for hordes but it seems both have a few issues atm

severe charm
#

Tbh the only way to make Zed's a threat later on other then hordes are mutations which aren't gonna happen (in modded tho yeah)

noble spade
split brook
#

I like the idea of a horde coming to get you

#

There’s “here they come” and “horde night”

severe charm
#

It doesn't really make sense tbh

#

But it is fun

noble spade
#

maybe you stink REALLY bad

#

draws a horde

severe charm
#

If your colony doesn't shower for long enough it attracts more zeds

#

Actually yeah maybe like having too many dead corpses could attract them like don't feed the zombies

split brook
#

There IS a they hunger mod

#

So too many zed corpses will attract

noble spade
#

or "don't feed the zombies"

split brook
#

Maybe that’s the one Im thinking

atomic tartan
#

You know, I hope they have a solution for dealing with water. I feel like it’ll have the player and other NPCs being forced to live by the river and it’s runoffs leaving the majority of the map abandoned for when it’s needed for livestock, farming and revamped crafting.

split brook
#

There is a solution with water: rain collectors

midnight ocean
#

once you have the skil to make rain collectors, water is no longer a problem

terse rune
#

There is also wells that are common in farms, which is where you might want to settle if you have lifestock, since afterall there are everything required for farming already built there, just need some fortification

split brook
#

Yeah farming will make things interesting

#

And the changes to fishing

atomic tartan
#

Yeah, I hope we can dig wells because I doubt simple rain collectors would be enough to maintain a late game community

hazy wadi
noble spade
#

there's reason we have huge water towers. So we don't die between rain.

split brook
#

Just don’t have big communities

#

Simple as

peak rock
split brook
#

except they wont

#

they would continue to be a threat imo

noble spade
#

sorta? zombies are a threat to the unprepared and unaware. a pointy stick and some friends make them a non issue

split brook
#

well I want them to be the threat lol

noble spade
#

I do too, it's just hard with a non evolving threat

split brook
#

which begs the question, how does one make them continue be the threat

#

i guess beyond making the game harder for yourself

noble spade
#

hordes

#

hordes are the only way I can think of that you keep the zombie abilities static while keeping them threatening

#

leverage their whole point of danger

split brook
#

yep

hazy wadi
#

Wait. I think I have an idea.

Not simply mutations, but adaptations! What if zombies slowly evolved to counter the issues that cause them to die or lose aggro?

Like, if players are good at sneaking around them, then zombies will evolve hearing and/or sight. Outrunning them will cause them to increase running speed.

And this wouldn't be all at once, but rather as you keep using certain tactics, every now and then you'll be faced with zombies that counter your dominant tactic. And as you keep using those tactics, you'll start seeing more zombies countering it.

#

This would help keep you on your toes rather than let you get comfy.

mossy hazel
# split brook well I want them to be the threat lol

4x pop, 1000 zed hordes solve it for me for now. I am forced to live in rural areas, with other people it may be easy to clear but there is zed respawn anyway and with item respawn off they will be a bigger threat I think.

split brook
#

oh yeah theres options

#

are you using a horde mod?

mossy hazel
#

Nope, just max the zed on hordes.

split brook
#

ah

mossy hazel
#

And maybe they are closer to leader a bit than default if i remember correct

#

Also slightly higher travel range

#

Zeds on normal settings just poor vision

#

Ah also just shamblers because i like twd style

noble spade
#

I don't get how people use just shamblers, they're SO SLOW

mossy hazel
#

When they are 1000 zed horde its not a problem if they are slow

#

I just hope in future there will be option for fast shamblers+shamblers.

unkempt blade
# atomic tartan They always said they wanted this vision of a lategame https://www.theindiestone...

Several years ago I played pretty extensively on a 2-day death ban minecraft PVP faction server. Something like what’s described in the link with similar rules would be amazing.

If you died, you couldn’t log back in for two days and your faction lost points. Chunks could be claimed for 8 points each, but if you fell under that amount your chunk would go unclaimed and could be raided/griefed until your points slowly came back up.

Doing something similar and having the world hard reset if/when everyone has died at once would be amazing

split brook
#

While I get that this is there vision, I think there is some fairness in being concerned about the game in some ways

grizzled mortar
#

Is there any information about how the new fluids and power transmission will work?

terse rune
#

nothing more than what is already shared

slender crest
# split brook This is a ZOMBIE game, not pubg

Agreed. Simple enough solution: vanilla horde nights. But unlike the mods have it send the horde to your base, not you. So you actually have to defend your shit. Proper roaming hordes too like you said, not like the mods that just spawn em. It could tie in with recruited NPCs and other noise sources like generators. The more noise your base makes the more often/numerous the hordes. You can even try to intercept them before they reach your base if you know they are targeting you somehow

atomic tartan
#

Maybe they’ll update the zombie behavior when npcs drop and have them use the meta verse they’ve built to have these kind of things happen

split brook
#

Oh god no not the metaverse

hazy wadi
slender crest
#

I think state of decay 1 did Hordes and NPCs pretty well. Could go for something similar. Setting up an NPC as a comms operator at a radio could allow them to actually mark incoming hordes on your map or smthn

Doesnt even matter if you have a zombie proof second storey base, as its still gonna be punishing having a massive horde hanging around your way in/out/up/down

#

Would be cool if when you have a safehouse you could actually see a ring around it showing the radius of the noise level. Wandering hordes could have seperate behaviour that makes them home in on your base even from outside the noise radius

#

Being able to claim outposts once you have a safehouse and station "scouts" there could provide information on zed movement/loot in that area too, provided the outpost/NPC is equipped with a radio

peak rock
peak rock
split brook
#

Well at that point you’ve won the game

#

And I feel you can by giving options

#

The horde idea is a great one and in fact has already been added with mods

hazy wadi
split brook
#

How can zombies die if they are already dead

peak rock
#

they generally become cancerous

noble spade
#

Often? Maybe. Generally? No

terse rune
#

Zombies are unrealistic and so any mutation would be unrealistic as well

#

But I think, like most other zombies media, the zombies are just the catalyst that force human to face their dark side

#

At one point, zombies are not the main threat, but other people

severe charm
#

die squared

slender crest
#

Thing is you can have different types of zeds that pose different types of challenges without having to have over the top special infected. A guy that died wearing armor is enough to mix things up. Fat zombies that are slower but harder to bring down. Freshly turned infected still having good motor function/ability to run. Sick of seeing "bloaters" and "screamers" and shit in every game

Games get stale faster without different types of threats/enemies, but copy pasting the same shit over and over is ridiculous

terse rune
#

we already have police and military zeds wearing armor though it doesn't make them tougher, would be nice if they do...

#

A variety of zeds would be nice and make things fresh

keen jewel
slender crest
terse rune
#

Or knock the helmet off.

vivid anchor
#

That would be a cool idea

noble spade
#

Firefighters maybe, knives cut through bullet proof vests though

vivid anchor
#

Maybe if you have a high blade skill, short or long then you should be able to damage the zombie through the gear but a portion of the damage is negated.

vivid anchor
noble spade
#

That would be difficult no doubt

vivid anchor
noble spade
#

Oh yeah, different armors providing protection is a great idea

vivid anchor
#

And given how much detail project zomboid has, blunt weapons have a low chance to damage zombie clothes but a high chance to damage zombie helmets and for sharp weapons, vice versa

slender crest
# terse rune Or knock the helmet off.

Indeed, only that would be at the cost of the element of surprise at which point you might as well carry on using whatever you knocked the helmet off with

split brook
#

I wonder how many workbenches the game intends to add

#

Hopefully it’s not like 20, I think I’d prefer less

#

I kinda like the idea of having a workbench that can be upgraded to a specific profession

#

Hydrocraft seems to do that, maybe that’s what’ll be in the main game

terse rune
#

I think work benches are a very nice way to organize recipes for a recipe heavy game like PZ

split brook
#

Oh sure I just hope we don’t need like 20 workbenches is all

terse rune
#

Depends on how the crafting systems and recipes are organized yeah

#

Like starbound or terraria where you upgrade your work benches and remove outdated recipes, so even though you may have 20 workbenches in total you only practically use like 5

split brook
#

Upgrading a basic workbench would be nice

#

But that’s just me