From what I understand, a couple things like map exploration data are stored on the client. I am playing with someone over LAN who I used to play with using external IP when not near each other, who is obviously now going to be connecting via local IP. I know the most important data is now server-side, but do they still need to copy files in order to not lose some data like that? I assume the way to do it if so is to have them first connect to create the folder with the new IP, then copy the files from the old folder into the new one and overwrite.