#problem logging into a multiplayer server

7 messages · Page 1 of 1 (latest)

old hinge
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hello people, does anyone know what could be causing this error?
"could not download the map from the server"

ERROR: General , 1674684257249> 0> ExceptionLogger.logException> Exception thrown java.io.IOException: map download from server timed out at WorldStreamer.requestLargeAreaZip line:850.
ERROR: General , 1674684257250> 0> DebugLogStream.printException> Stack trace:
java.io.IOException: map download from server timed out
at zombie.iso.WorldStreamer.requestLargeAreaZip(WorldStreamer.java:850)
at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:440)
at zombie.iso.IsoWorld.init(IsoWorld.java:2625)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1674684257251> 0> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General , 1674684257251> 0> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General , 1674684257650> 0> LuaEventManager: adding unknown event "OnSteamFriendStatusChanged"

astral wedge
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It means that the map did not download fast enough and you timed out due to that

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Usually caused by the map being too big and the connection to the server not being perfectly stable

old hinge
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I understand, so it's not something that can be fixed manually?

astral wedge
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Switching from a wifi to a cable connection, switching from your standard connection to a mobile connection, switching to a VPN, or switching your internet service provider

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People found the best results in these

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Some say that deleting the Save folder can rarely fix it as well, but I did not find much success in that