#CarController.init error, Rotators.SemiTruck seems to crash game when it spawns a vehicle
7 messages · Page 1 of 1 (latest)
If you have issues with mods, try disabling them one by one or in batches to figure out which specific mod is causing the problems.
Do it on a new save to to prevent any issues on your current playthrough as removing mods can cause items to be permanently deleted.
After you find out which mod is problematic, consider reporting the problem to the mod creator on their workshop page.
ok will try without the Rotators.SemiTruck & any mod that needs it
i did try without the "RotatorsLib" & "W900 Semi-Truck" mods enabled and didnt crash.
after that i enabled them again and tried sneak running towards the area that i was getting the crash with varying success. Sometimes it would crash other times it would not.
after a few tries it spawned the vehicle & didnt crash the game, so i saved and for now i will not continue to experiment.
The only time that i managed to get an error in the console was this.
[30-10-22 16:03:19.687] ERROR: General , 1667138599687> LuaManager.getFunctionObject> no such function "rLib.Vehicles.Functions.Init.DefaultWithItemTypeModel".
[30-10-22 16:03:19.688] ERROR: General , 1667138599688> LuaManager.getFunctionObject> no such function "rLib.Vehicles.Functions.Init.DefaultWithItemTypeModel".```
most times it would crash right after this
```[30-10-22 16:23:44.662] DEBUG: Vehicle , 1667139824662> CarController.<init> > Vehicle vid=251 type=Rotators.SemiTruck has been added at (12756.494141;4984.845703;0.664663) auth=vid:Rotators.SemiTruck(251) pid:(-1) auth=Server static=false active=false.```
an update for any future people that may stumble upon this.
i didnt find the exact cause of the crash, why & how. But for me the game stopped crashing after i removed 2 mods
'82 Oshkosh M911 + Military Semi-Trailers https://steamcommunity.com/sharedfiles/filedetails/?id=2618213077
'90 Mercedes-Benz Unimog U1550L https://steamcommunity.com/workshop/filedetails/?id=2843855721
the errors that i would get where
[15-11-22 16:52:16.656] DEBUG: Vehicle , 1668523936656> CarController.<init> > Vehicle vid=253 type=Base.TrailerM967tanker has been added at (6135.869629;7059.244629;0.771382) auth=vid:Base.TrailerM967tanker(253) pid:(-1) auth=Server static=false active=false.
[15-11-22 17:25:41.232] DEBUG: Vehicle , 1668525941232> CarController.<init> > Vehicle vid=251 type=Base.UnimogTrailer has been added at (6112.520020;7076.645020;0.000000) auth=vid:Base.UnimogTrailer(251) pid:(-1) auth=Server static=false active=false.
i played for some time without the mods & then reenabled them to see
PS: i didnt have these problems when i started playing on 41.71.
PS these are my enabled mods