Hello, not sure what is causing this error that results in a crash. I've tried setting the corpse despawn time to one hour and it cleared like 99% of the corpses but I still crash within a minute of loading the save and I can't really tell what exactly is the cause, though I do have about 350 mods but I've not had an issue until now...
Stack trace:
ERROR: General , 1664731910410> ExceptionLogger.logException> Exception thrown java.lang.NullPointerException: Cannot invoke "zombie.inventory.types.Food.setPoisonPower(int)" because "<local10>" is null at IsoDeadBody.updateRotting line:1173.
ERROR: General , 1664731910410> DebugLogStream.printException> Stack trace:
java.lang.NullPointerException: Cannot invoke "zombie.inventory.types.Food.setPoisonPower(int)" because "<local10>" is null
at zombie.iso.objects.IsoDeadBody.updateRotting(IsoDeadBody.java:1173)
at zombie.iso.objects.IsoDeadBody.updateBodies(IsoDeadBody.java:1097)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5737)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoCell.update(IsoCell.java:5668)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3479)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3407)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1657)
at zombie.gameStates.IngameState.update(IngameState.java:1373)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:297)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:764)
at zombie.GameWindow.run_ez(GameWindow.java:666)
at zombie.GameWindow.mainThread(GameWindow.java:494)
at java.base/java.lang.Thread.run(Unknown Source)
Mod list is attached.
Thanks in advance to anyone who might be able to help!