#pzwiki_editing

1 messages · Page 70 of 1

digital helm
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something I'd recommend (although it's ultimately up to you) is try combine pages wherever you can. For example, Fossoil, Gas 2 Go, Thunder Gas, could all be one page: "Gas Station", or something equivalent. That'll reduce the amount of duplicated info you do, as well as making it easier to update in the future

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you can then have different headings for each business

tulip kiln
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How would I do this? Cause this sounds much more organised for me.

digital helm
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When linking to them, you can just make a redirect on, for example, the "Thunder Gas" page with: #REDIRECT [[Gas Station#Thunder Gas]]

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when someone searches "Thunder Gas", it'll take them to the "Gas Station" page, under the "Thunder Gas" heading

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.27 is just '

tulip kiln
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How and where do i type the redirect?

digital helm
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#REDIRECT this is the command
[[LINK]] this is the page/link

tulip kiln
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Yep cheers I've figured it out.

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==Menu==

  • Double XL Bacon Upgrade
  • Fried Chicken
  • Fries
  • Ice-Cream/Sundaes
  • Spiffo Burger
  • Soda Fountain[Soda]
    So far this is all I've managed to figure out about the menu.
digital helm
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that'll be good

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you can make them link to the item pages as well

tulip kiln
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Yeah thats what I'm planning on doing for some of them at least. The soda ones idk about since all I've seen of them is the soda fountains and all I can really see is the flavour colours red[cola?], orange, green and orange and white.

digital helm
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maybe link to Pop?

tulip kiln
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Yeah I did that. So I've done most of it now I gotta think up a basic description of the restaurants. All I got so far is ''Spiffos is a popular fast food restaurant chain found throughout Knox Country. The mascot of the company is an adorable raccoon named Spiffo.''

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Spiffo's restaurants have plenty of options ranging from burgers to ice cream. How about washing it down with some Pop!

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I kinda turned a bit of the description in to a little bit of an advertisement for Spiffos and Pop there.

digital helm
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I like to get ideas from wikipedia pages

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such as KFC

tulip kiln
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I really wish we had like a founding date for Spiffo's but I feel like I shouldn't make one up either.

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Great idea as well.

digital helm
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yeah... you want to avoid making stuff up, and sticking to the facts

tulip kiln
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Yeah. I did say that the signature product is the spiffo hamburger would that be ok?

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Considering the only advertisement we see is a burger upgrade and I always felt like it specializes in burgers?

digital helm
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seems fine to me

tulip kiln
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Spiffo's signature product is the Spiffo Hamburger made with the freshest and juiciest beef patties sourced from the finest cattle farms in the USA.

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I feel like that would be something a fast food company would advertise. At least decades ago though.

digital helm
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I think it's potentially based off KFC

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since Spiffo's also sells chicken, and KFC originated in Kentucky

tulip kiln
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Yeah I got a bit of the idea off of KFC's thing. Maybe I could try to change it in to signature products and feature both the fried chicken and burgers?

digital helm
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they do mention the beef a bit on the radio

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hmm, I'm honestly unsure

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It doesn't really matter either way

tulip kiln
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Yeah we don't really get any clue on what their signature is and my speculation would be the burgers or fried chicken.

digital helm
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I'd also recommend the gta wiki

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some good business stuff there

tulip kiln
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But I'm gonna do a bit of a ballpark here and mention the fried chicken as southern fried chicken? I feel like Spiffos is something that would originate in the south.

digital helm
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go for it

tulip kiln
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Even though you said its not a good idea to make up stuff. I feel like it would make sense to make up prices for the items. Cause it would compliment the menu category in the page.

tulip kiln
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}}'''Spiffo's''' is an American fast food restaurant chain found throughout [[Knox Country]], that specializes in burgers. The mascot of the company is an adorable raccoon named Spiffo. Spiffo's restaurants have plenty of options ranging from burgers ice cream. How about washing it down with some Pop!

Spiffo's signature product is the Spiffo Hamburger made with the freshest ingredients and the juiciest beef patties sourced from the finest cattle farms in the U.S.A.

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You think i should add much more or is that decent to you?

digital helm
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nice! I like it

buoyant swift
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I think seahorse coffee might be based off Starbucks Coffee

restive adder
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@opal gull sorry for the delay, you should be able to register on the wiki now

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@opal gull might need to clear browsercache & cookies if it's being stubborn

opal gull
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@restive adder No worries, it's not top priority, but now I'll be able to do some stuff at least, so thanks!

digital helm
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@tulip kiln if you have any suggestions for the building/location infobox, could you let me know. I plan to work on it this weekend to make it more suitable for businesses

tulip kiln
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By info box you mean the one under the picture on the page? Cause if so it'd be a good idea for a section on the info box to say the number of businesses a business has.

buoyant swift
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🙂

tulip kiln
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But yeah infobox I'd say number of locations/businesses if possible as well make us able to put multiple coordinates down in the infobox.

tulip kiln
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@digital helm Can I get your opinion on this? So I've just begun making the crossroads mall page[its gonna take quite a while for me i think] Do you think I should make a redirect and include all mall exclusive businesses in that?

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It'd be quite a long page though.

digital helm
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🤔

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It would be good

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just thinking about the clothes store pages. Ideally you'd have all of them on one page

tulip kiln
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Hmm yeah I could do that instead. Some businesses though I wanna keep with their own unique page being the thing. Especially Spiffo's

digital helm
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definitely

tulip kiln
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Hmm yeah actually I guess I can merge the west point gun store page with the Farming & Rural supply[the store sells guns too]

digital helm
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you can include those if you'd like

tulip kiln
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Oh shit yeah I forgot you designed this map for your mod.

digital helm
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yep, I know the layout pretty much inside-out now

tulip kiln
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Most of the technical details are gonna go in here though. A thing I'm gonna do though is count the garage shutters as doors. Considering anims is gonna have openable garage doors it'll save me the time I feel like?

steep cobalt
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I don't think this information is that valuable @tulip kiln
There's so many pages on the wiki that needs to be revised
It would be more useful than counting parking spaces
Just my sincere opinion

tulip kiln
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Its more of a fun project. Its not just parking spots counted.

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Like its better if I do this for the wiki than me doing nothing at all.

steep cobalt
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I know xD

tulip kiln
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Like I've acknowledged many times that my info isn't that useful. I'm even gonna put the whole thing on hold when iwbums drops to help out with the clothing part of the wiki

steep cobalt
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You're not doing anything wrong

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It's just because the wiki has lots and lots of errors

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Ponctuation errors, grammar errors, spelling errors

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I'm not even english native speaker and I saw a lot of them

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I fixed what I could

tulip kiln
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Yeah maybe I'll get around to assisting with those but rn I wanna finish this project off which will take a while and then help out with the clothing wikipages for anims.

steep cobalt
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Nice! Can't wait for the update too

tulip kiln
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https://pzwiki.net/wiki/Spiffo's Like even if the info is pointless, I had fun making this even if the page is very rough around the edges and needs improvement [which ill try to do eventually] im quite proud of this one

steep cobalt
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This one is very nice, I saw it

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I liked the menu and everything, just the parking spaces that I don't see being useful even if it's just for curiosity xD

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Maybe more parking spaces = more parked cars?

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Hmmmm maybe it could be useful

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Just maybe lol

tulip kiln
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Well I'ma be honest its actually just to make the pages look like they have more content than they actually do. There isn't much business lore for me to go on here.

steep cobalt
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I know.... It's just that in my opinion it would be better if we focused on fix and improve the existing pages instead of creating new ones, y'know?

slim verge
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Well, you could use the number of parking spaces to estimate the number of vehicles it will spawn in an average game, which could be useful when you have trouble finding a decent ride.

steep cobalt
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Yeah, that's why I said "Maybe more parking spaces = more parked cars"

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But normally the player would go to the online map instead of the wiki

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To search for parking lots

tulip kiln
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More of a fun project for me. I'd find it more fun doing the research and designing these pages than just fixing all the spelling errors[which i might try later on]

slim verge
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Depends on your usual circumstances, but yeah, it's not that important information outside of very specific cases.

steep cobalt
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Yeah, fixing the pages isn't very fun

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I tried my best at this one

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It's a whole lot better now

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Nobody ever noticed the Fallout reference I've put in there lol

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Desensitized trait description

tulip kiln
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My whole point of it though. Just a fun project for me I got sad seeing all the businesses without pages so I'm trying to give em all a page.

steep cobalt
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@digital helm Hi Vail, do you know if Kirrus already did that update so I can use {{DISPLAYTITLE:Traços}} on the portuguese version of the Traits page?

digital helm
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@steep cobalt not yet

steep cobalt
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Cool, thanks!

opal gull
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@digital helm Is there a way to add a simple editors text to a page without it showing up on the page itself?

digital helm
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@opal gull html comments
<!-- open
--> close

opal gull
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Okay, thanks!

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@digital helm Is there one single page with every picture on there?

digital helm
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unfortunately not

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I was working on getting them all organised, but it's a lot of work

opal gull
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Okay, this might still help though, so thanks!

steep cobalt
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This is one of the pages that needs a revision, as I said before when speaking with Lethal Citizen

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Specially the Inventory management part

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"The player can acquire various resources and tools that can be used or stored for future use. Carrying items will encumber the player when carrying beyond their encumbered limit, which is governed by the player's strength. Items are not given weights, but encumbered values, this can be overcome by using baggage. Baggage (such as Plastic Bag and Duffelbag) allow for the storing of items in the player's inventory while greatly reducing the encumbered value of the item.

The encumbered moodle appears when the total encumbered value exceeds the player's limit, which reduces the player's speed. Food and drink can be consumed by dragging the item from the inventory and from various containers to the player's heart, this can also be done via a right click contextual menu in the item interface. The player can store items in containers to prevent themselves from becoming encumbered."

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It's repeating itself

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I am writing a better explanation for the portuguese page, I'll try to fix the english page this week

steep cobalt
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Done

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"Managing the inventory is an essential factor in survival. Through it, the player can acquire various resources and tools that can be used or stored for future use. The inventory area also functions as a crafting panel using the context or fabrications menu. The context menu is accessed by right-clicking on the object desired to modify, while the fabrications menu is accessed using the <code> B </code> key. Here the player can view all the recipes available to their character, according to their skill level and known recipes.

In the clothes panel, it is possible to see the items the player is currently wearing, this is used to keep the player's body temperature at the proper level. Short clothes allow the character to cool off and warm clothes keep the character warm and protected from the cold.

The Encumbered Moodle appears when the total inventory weight value exceeds the player's weight limit - the value of which is defined by the player's strength level - drastically reducing his speed. This can be avoided with the use of baggage. Baggage (such as a plastic bag or a backpack) is an object that can be carried in hands or back and allows the storage of items from the player's inventory, reducing their weight. In addition to luggage, objects can also be stored in containers such as cabinets, drawers, shelves, etc."

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What you guys think

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crafting menu instead of fabrication* (I used google translate to do the rough job for me and then I only fix the errors)

flint rune
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That seems much better than how redundant the old one was being 😛 I think you can add something about storing in vehicles too and how they can help to transfer heavy loads, but nothing too major since it's the player's page after all. Maybe add a hyperlink to the vehicle page somewhere in there

digital helm
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Think I might make a notice box for pages like that. Or just improve the improve notice box...

steep cobalt
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I liked your suggestion, @flint rune

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Managing the inventory is an essential factor in survival. Through it, the player can acquire various resources and tools that can be used or stored for future use. The inventory area also functions as a crafting panel using the context or crafting menus. The context menu is accessed by right-clicking on the object desired to modify, while the crafting menu is accessed using the B key. Here the player can view all the recipes available to their character, according to their skill level and known recipes.

In the clothes panel, it is possible to see the items the player is currently wearing, this is used to keep the player's body temperature at the proper level. Short clothes allow the character to cool off and warm clothes keep the character warm and protected from the cold.

The encumbered moodle appears when the total inventory weight value exceeds the player's weight limit - the value of which is defined by the player's strength level - drastically reducing his speed. This can be avoided with the use of baggage. Baggage (such as Plastic Bag or a Backpack) is an object that can be carried in hands or back and allows the storage of items from the player's inventory, reducing their weight. In addition to baggage, objects can also be stored in containers such as cabinets, drawers, shelves, etc. Vehicles can also be used to storage objects and transport them to another place without overburdening the player.

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I added a small phrase at the end mentioning cars

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"Here the player can view all the recipes available to their character" do you think it would be better "In it, the player can view..." ?

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It feels a bit weird saying "here" if it's not showing any pictures

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Oh, forget it... there is a picture there. lol

flint rune
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@steep cobalt Very nice. In the future hopefully I'll be contributing bits to the wiki too so can edit fix stuff but I noticed this just quickly:

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Should just be store objects

steep cobalt
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Oh, thanks! I didn't notice that 😛

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Fixed

digital helm
tulip kiln
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Nice. Cheers

tranquil oxide
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.joke

timid jackalBOT
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What did everyone say about the big zombie party?

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It was dead event & full of stiffs!

tranquil oxide
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Lol. It was dead event. 😄

frail fossil
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.joke

timid jackalBOT
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What do you get when you cross a zombie with a snowman?

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FrostBITE!

frail fossil
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.joke

timid jackalBOT
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Do zombies eat dinner with their family?

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No, their family was the dinner!

frail fossil
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this is good

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.joke

timid jackalBOT
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Why did the zombie lose his lawsuit?

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He had NO LEG to STAND ON!

frail fossil
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nice

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.joke

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.joke

timid jackalBOT
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How does a zombie introduce himself?

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By saying "Pleased to eat you."

frail fossil
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.joke

timid jackalBOT
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How do you know if you are dealing with a smart zombie?

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They are wearing helmets!

pale shell
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.joke

timid jackalBOT
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What do vegetarian zombies crave?

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GRAAAINS.....

pale shell
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.joke

timid jackalBOT
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When do zombies go to sleep?

pale shell
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When

timid jackalBOT
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When they are dead tired.

pale shell
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.joke

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.joke

timid jackalBOT
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Why do zombies only date intelligent women?

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They just love a woman with BRAAAINS!

pale shell
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.joke

timid jackalBOT
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Why can you always find a zombie at Subway?

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Because they like to "Eat Flesh".

frail fossil
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.joke

tranquil oxide
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Rejected. 😂

echo herald
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.joke

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He's freakin' dead. :|

wicked oxide
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SpiffoBot.exe has stopped working

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.joke

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Yep, confirmed

tranquil oxide
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.joke

buoyant swift
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.joke

unborn abyss
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.joke

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aw man

gusty steeple
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.joke

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:(

steep cobalt
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Why do zombies only date intelligent women?

tender sonnet
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Something about liking brains

delicate vale
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Is the president of the United States bill clinton or a fictional president in the zomboid universe

sharp delta
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i was wondering that too

frail fossil
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I did not get bitten by that woman

ruby moss
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probably some bloke named S. Beaverton

ebon bison
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.joke

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Neat

digital helm
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Spiffo's having a rest spiffo

timid jackalBOT
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Who do cowboy zombies fight?

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DEADskins!

frail fossil
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spiffo thats racist you cant say that 😔

frail fossil
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no it's not

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p sure the term 'redskins' is mostly frowned upon these days lol
but i jest

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spiffo, do ur thing buddy

frail fossil
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YOU SAID IT

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IM TRIGGERED

digital helm
tulip kiln
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fuckin nice did u draw this?

digital helm
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yeah

tulip kiln
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Ah that means you're the one who has been drawing the logos for the wiki pages i made before

digital helm
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Sure am

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and the sunstar hotel

tulip kiln
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I thought you said something about it being beyond your skills or something

digital helm
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I remember saying that, not sure what it was about though

tulip kiln
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Ah ok.

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I'm feeling like for the gas station page after anims comes out I'll make a mini tutorial on how to get fuel and refuel cars using the pumps maybe?

digital helm
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That'll be good, I did add something like that in the description

tulip kiln
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Yeah maybe I could add pics or something eventually

tulip kiln
tulip kiln
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These logos are bloody nice

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I might do "Slurp Burp" but I'm confused as to what they are. Are they the soda fountains/machines?

tulip kiln
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https://pzwiki.net/wiki/Twiggy's A lot of my wiki pages are very basic compared to what Spiffo's was and what the Crossroads Mall will be when I'm able to make it. I don't have enough information to work with.

digital helm
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I'm glad you're back. They're looking good!

tulip kiln
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Yeah cheers. With the crossroads mall page my plan would be that each business that can only be found in the mall will have a redirect to the mall wiki page. That and I'm also gonna try and have a categories like "Floor 1" "Floor 2" each listing what businesses are on that floor. Maybe a "Food Court" category too.

digital helm
timber sorrel
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This is nice Vail planning ahead is always great 😄

tulip kiln
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Yeah since it's right around the corner I'll pretty much put the businesses on hold for a bit then. Since I'd say it's a higher priority currently.

buoyant swift
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Noice

restive adder
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Wiki upgrade in progress, wiki updates disabled

restive adder
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Updates enabled, update complete.

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@digital helm extension installed

digital helm
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Awesome! Thanks @restive adder 😀

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@steep cobalt

tulip kiln
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Regarding the wiki pages for 41 should we try n get the clothing item pages out of the way first since theres so many of those

digital helm
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I'm still working on the clothing infobox, but basically, do whatever you want to first

tulip kiln
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I'll try n get ingame pictures of the clothing on survivors when iwbums goes public

echo herald
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Ye can use stream VODs for that.

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Right now, I mean.

tulip kiln
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no

echo herald
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Yes.

digital helm
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@tulip kiln you can do that, but remember everything will look a bit different once the hi-res chars are added

tulip kiln
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o shit yeah, I forgot.

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I'm hoping my pc won't shit itself with hi-res characters.

digital helm
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I hear performance should be better

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But I may have misinterpreted

tulip kiln
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ah, ok. Well I presume we got our work cut out for us with this build.

frail fossil
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I need to know about that drab.

tulip kiln
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You need to take a hike

frail fossil
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Negative.

tulip kiln
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@digital helm do you know where i can get the icons for the new items?

digital helm
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I've already got them all ready to upload :)

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Just need to do it... Which will have to be this afternoon

tulip kiln
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Yeah I'll try and get started on a bit of it after work, I'll be back after 5ish.

digital helm
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Don't stress over the wiki for today, just enjoy the build 🙂

tulip kiln
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Nah its fine man, I'll just do a tiny bit and I've enjoyed a bunch of it already.

tulip kiln
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Do we know if money has any use or nah?

digital helm
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maybe as a fuel?

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did you find that the registers are containers again?

tulip kiln
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Yeah. Although some have bowls inside for some reason

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It'd be cool if you could use that money to get snacks from vending machines or brute force the vending machine and make noise.

digital helm
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just uploaded the new weapon icons. 79 in total

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Going to wait before I do the clothing, since there's a lot more than weapons...

tulip kiln
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The problem for me is that I've never done a clothing or weapon wiki page, I got absolutely no clue how to obtain loot table spawn rates, statistics and ID numbers etc.

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An idea I did have though is for the pzwiki featured screenshots page we could gather some screenshots for it?

digital helm
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I was thinking that too

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give it a few days and steam will be filled

tulip kiln
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We could wait till high res models tho?

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That way the screenshots will look a lot more nicer.

digital helm
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we can always update them

tulip kiln
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Visual glitch I've encountered in Opening Hours.

digital helm
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spooky

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what's the bet steam screenshots is full of this build now

tulip kiln
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Lemme check.

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Gotta say my favourite screenshot is my 2nd one of me meleeing that zombie

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Yep A LOT of build 41 pics, some 40 pics mixed in.

tulip kiln
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@digital helm I have an idea for when high res models are implemented. for the wiki pages when we get a picture of survivors wearing the clothing we could take the picture inside a clothes store dressing stall or whatever they're called. It'd look so cool I'd say.

digital helm
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ah yeah, I like it. Or add them to the mannequins

tulip kiln
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That too

spark portal
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yall might find this interesting
updated this list

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list of all the new clothing and hats:

tulip kiln
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Thanks Nolan!

digital helm
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excellent! Thanks @spark portal 🙂

tulip kiln
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I'd imagine with the mannequin screenshot idea we'd have to crop out a lot of the image.

tulip kiln
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@digital helm I imagine I could re-edit the Gigamart page eventually since they've fixed/improved the loot tables for them.

digital helm
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yep

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see, it's a lot better now

tulip kiln
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With the padded jacket page you posted a 3d model pic of the jacket. Do all the clothes have 3d model pics?

digital helm
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they all have 3d models

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haven't gotten all the pics yet

tulip kiln
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@digital helm Am I allowed to edit the old pages/ hiking bags for 41? Or should I wait till public for that since some people are still build 40?

digital helm
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I wouldn't 'update' them, just create a new section all "Build 41" with {{Testing|build=[[Build 41]]}} underneath

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the notice box is the important part, since it allows people to distinguish between the two versions

tulip kiln
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Yeah cheers thanks. I bet it'd be fair to say for when I do the "Large Backpack" I should call it a civilian variant of the Alice pack.

digital helm
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well, there's the large backpack and the military backpack. Which are both based on the ALICE pack

tulip kiln
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Is there any statistical difference between em? Or are they just the same bag with different colour/camo?

digital helm
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nope, both the same

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just colour and spawn locaitons

tulip kiln
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Alrighty. Hopefully theres changes to the name cause I feel as if it'd sound better being called "Alice Pack" rather than large backpack

digital helm
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it used to be, but I guess it was changed for a more generalised name?

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their code names are Base.Bag_ALICEpack and Base.Bag_ALICEpack_Army

tulip kiln
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For the big hiking bags/hiking bags is there any new distributions yet or are they same as 40?

digital helm
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I'm guessing they're the same... apart from being able to be worn by zombies

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unless that's even the same, just that you see it now

tulip kiln
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That and the duffel bag spawns on the escaped prisoner zombies during the [idk what the devs call it] prison break scenario

digital helm
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yeah and that

tulip kiln
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Regarding Laundry machines and dryers[ I might do them soon actually] Is there anyway I can check the games code and see how long it takes for them to wash and dry clothing?

digital helm
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theoretically... yeah

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I don't know where to find that 😄

tulip kiln
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Darn. Well I guess I'll do wiki pages for some of the new clothes but I feel like I shouldn't write distributions on the page since its only early IWBUMS, I'd expect some would change.

digital helm
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sounds good

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in case you don't know, you can look here for the files C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\scripts\clothing

tulip kiln
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Yeah cheers. How would I go about finding/uploading the clothing icons?

digital helm
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they're compressed in .pack files at C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\texturepacks

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specifically, UI2.pack

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I've already gone through all the trouble though

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typically want to use the Icon name for the image names

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e.g. Icon = ShirtAthleticRed,

tulip kiln
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Thanks, I'll get started right away. Sorry bout being a bother.

digital helm
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no worries, I'm here to help

tulip kiln
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nvm I kinda figure it out. I move it to documents then just choose the file from there

digital helm
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had to unzip the folder first 🙂

tulip kiln
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Ah, right. I'm not a very smart man. With the new B41 clothing boilerplate do I just delete the 3d image template and just use the icon instead?

digital helm
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delete these two lines

| image_width = 300px```
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if it's something that has a few icons yo can have up to 5 different icons

| alternate_name = 
| alternate_link = 
| alternate_image2 = 
| alternate_name2 = 
| alternate_link2 = 
| alternate_image3 = 
| alternate_name3 = 
| alternate_link3 = 
| alternate_image4 = 
| alternate_name4 = 
| alternate_link4 = 
| alternate_image5 = 
| alternate_name5 = 
| alternate_link5 = ```
tulip kiln
digital helm
#

yeah that's fine

#

| alternate_image = = 32px

| image = = 120px by default
which can be customised with
| image_width =

#

The model image will eventually be in the | image = argument, so it's bigger

tulip kiln
digital helm
#

nice

#

@tulip kiln let me know which items you want to do first and I'll make sure to get the model images for them

tulip kiln
#

O yeah cheers. Hmm Gimmie a sec I'll think of some.

#

The firefighter clothing, Gas mask, Maybe models for the new bags?, hazmat suit and the crash helmet I guess.

digital helm
buoyant swift
#

Nice

tulip kiln
#

Yeah cheers Vail. Sorry had to go to sleep

digital helm
#

THERE'S NO TIME FOR SLEEP! We have work to do

tulip kiln
#

Yes. Let us quit our jobs, stockpile on food and get started

bright zodiac
#

Hey, anyone have the revolver icon ??

#

And sprite in the character's hand

timber sorrel
#

I can take a picture of the sprite and send you it

#

There's the magnum

bright zodiac
#

Oh god!

#

zombie thanks

timber sorrel
#

Hehehe

bright zodiac
#

We got 3 types of revolvers, right ?

timber sorrel
#

Yeah il get the other ones

bright zodiac
#

Man... thank you so much

#

The last one looks like Tlou revolver hehe

#

Same ammunition ?

#

Or it's like .38, .357 and .44 ?

timber sorrel
#

.38 special

buoyant swift
#

The magnum takes .44

livid pine
#

oh good god

#

wikistuffs must be a nightmare with 41

digital helm
#

yep 🙃

solid minnow
digital helm
#

oops... thanks 🙂

minor atlas
#

whats the best way to always have food?

#

i'm kinda newbie, so i just keep walking throughout the city checking every single house for food

glacial pebble
#

In the beginning I eat out of fridges and hoard canned food

frail fossil
#

^

modest ginkgo
#

i eat the tree's

tribal dagger
#

Hi, how do I put the ammo strip attachment onto the J-2000 shotgun?

fierce moon
#

you need a screw driver

#

@tribal dagger

tribal dagger
#

Ah thanks

fierce moon
#

you're welcome ☕

solid minnow
plain ruin
#

nurses and lumberjacks, all the same thing

frail fossil
#

@glacial pebble Farming is your way of food without risking

glacial pebble
#

Yeah, but aint no body got time to farm all day errdai, I think my response was to someone else though in the beginning 🙂

buoyant forge
#

Lumber 2 fa?

deft latch
#

Where i can find axe?

timber sorrel
#

@deft latch

#

Distribution
Axes are quite rare in the game, but are found most often in storage crates (which are usually in warehouses and storage facilities). The hardware store in West Point, KY is a very good place to pick up a few axes and other useful tools relatively early in the game.

deft latch
#

Hmm, ok, thanks 🙂

timber sorrel
#

No problem 😄

deft latch
#

Last question :p
How i can cure Infection? :c

buoyant forge
#

Wipe it away

coarse blade
#

or...

#

get down with the sicknesss zombie

junior scaffold
deft latch
#

No problem :D Thanks :)

old temple
#

.bugs

#

.bug

tawny prism
#

Is the Reddit Wiki still a good place to start RE: basics etc. or are there better places to start my journey?

timber sorrel
#

Not sure if that's the site, or just type pzwiki and click the first thing @tawny prism

digital helm
#

.wiki Main Page

timid jackalBOT
tulip kiln
#

Damn my clothing pages suck

exotic drum
#

can your character ever overcome phobias, does anyone know

timber sorrel
#

nope @exotic drum

#

He gets less and less panicked the more he kills zombies that's one thing you can overcome

#

If that helps a bit 😛

exotic drum
#

thanks

tawny prism
#

Thanks @timber sorrel!

#

I'm going on a flight tomorrow and would love access to the Wiki offline.

#

Anyone know if I can download it anyway for offline use?

tulip kiln
#

@digital helm Sorry progress has been slow so far on the clothing, I've been trying to do it but I keep getting drawn back into the build.

digital helm
#

all good, I haven't even had time to do either

tulip kiln
#

Yeah, pretty much all of my clothing pages is like one or two sentences and thats it, considering we dont know how distributions gonna change in stable so I feel like it'd be a waste of time bothering to get that info now.

abstract sonnet
#

"A wet bath towel will gradually dry on its own.. ..upon which it will become a standard bath towel again."

mindblown.gif

stark halo
minor atlas
#

how can i locate myself in-game with the map?

#

i mean, i get a map but i can't see on it where I am

buoyant forge
#

Google pz map and move your mouse to see coordinates change

tight pier
#

If you don't want to use the onlin map @minor atlas , search some references ,like police stations, stores, gas stations, etc.

buoyant forge
#

He wants to identify the location

#

His char on the map

stark crystal
#

You wont be able to see yourself on the map, just like reading an actual map you'll have to use landmarks

quartz spire
#

there's no gps for ya 😛

signal bough
#

.joke

timid jackalBOT
#

How do zombies study for tests?

#

By eating lots of brain food.

signal bough
#

SpiffoBot its time to stop

#

.joke

quartz yacht
#

.joke

timid jackalBOT
#

What did the zombie’s friend say when he introduced him to his girlfriend?

#

Good grief! Where did you dig her up from?

quartz yacht
#

ele

oak steppe
#

.joke

timid jackalBOT
#

Why did the zombie go crazy?

#

He had LOST his mind!

frail fossil
#

.joke

timid jackalBOT
#

What did one zombie say to the other zombie while eating a comedian?

#

This tastes FUNNY!

halcyon tree
#

.joke

timid jackalBOT
#

What’s the worst animal to run into during a zombie apocalypse?

#

A dead one!

halcyon tree
#

These jokes are uhh

#

something

placid willow
#

Dead

#

They are dead

frail fossil
#

.joke

timid jackalBOT
#

Why did the zombie lose his lawsuit?

#

He had NO LEG to STAND ON!

random nexus
#

.joke

timid jackalBOT
#

Where do zombies eat dinner?

#

The LIVING room!

random nexus
#

oh.. ok xd

#

.joke

quartz yacht
#

.joke

timid jackalBOT
#

How do zombies tell their future?

#

With their HORRORscope!

random nexus
#

.joke

quartz yacht
#

lol

frail fossil
#

.joke

timid jackalBOT
#

What do you call a zombie with lots of children?

frail fossil
#

My mom

timid jackalBOT
#

A MOMster!

frail fossil
#

😮

#

.joe

#

.joke

#

.joke

timid jackalBOT
#

What would "The Walking Dead" be called if it was written by George Lucas?

#

Stab Wars.

frail fossil
#

Words cannot comprehend my anger

#

.item katana

timid jackalBOT
frail fossil
#

.item m16

timid jackalBOT
solid minnow
#

.joke

timid jackalBOT
#

What's better than a Spiffo Burger?

#

The Double XL Bacon upgrade - in stores now!
@Vaileasys

solid minnow
#

🤔?

digital pike
#

.joke

timid jackalBOT
#

What do vegetarian zombies crave?

#

GRAAAINS.....

digital pike
#

.joke

timid jackalBOT
#

What is a zombie's favorite football team?

#

The Washington DEADskins!

digital pike
#

.joke

timid jackalBOT
#

What did one zombie say to the other zombie while eating a comedian?

#

This tastes FUNNY!

digital pike
#

.item spiffo

timid jackalBOT
digital pike
#

Thanks spiffo

random nexus
#

.joke

timid jackalBOT
#

What did the zombie say to his wife Barbara?

#

I’m coming to get you, BARBARA!

random nexus
#

ummmm..

sudden ravine
#

.joke

timid jackalBOT
#

What did the zombie call his new dating handbook?

#

“DYING To Meet You!”

quartz yacht
#

.jok

#

.joke

timid jackalBOT
#

How do zombies tell their future?

#

With their HORRORscope!

quartz yacht
#

lame

buoyant forge
#

shame

quartz yacht
#

.joke

timid jackalBOT
#

What has a dog’s head, a cat’s tail and brains all over its face?

#

A zombie coming out of the pet store!

quartz yacht
#

WHAT THE HELL SPIFFOBOT

random nexus
#

;------;

onyx blaze
#

.joke

timid jackalBOT
#

What is a zombie’s favorite shampoo and snack called?

#

Head and shoulders!

onyx blaze
#

Instant regret

digital pike
#

.joke

timid jackalBOT
#

Did you hear about the new zombie dating book?

#

It's called "DYING To Meet You!"

digital pike
#

.joke

timid jackalBOT
#

Did you hear about the vegan Zombie?

#

He went to the insane asylum and only ate the vegetables!

digital pike
#

Very cool

quartz yacht
#

.JOKE

#

.joke

south isle
thorny pike
#

.joke

timid jackalBOT
#

Why did the zombie go crazy?

#

He had LOST his mind!

tulip kiln
buoyant forge
#

.item tailoring

timid jackalBOT
buoyant forge
#

😭

digital helm
#

ahem... You can create the page if you'd like 😉

buoyant forge
#

Can I !??! :3

#

Id like to

digital helm
#

go ahead 🙂

#

just need to have an account

tulip dove
#

should 'light eater' be 75% food consumption instead of -75% ?

buoyant forge
#

Sweet ^^ Never did that before... time to learn :p

digital helm
#

@buoyant forge any and all help is appreciated. I haven't got the time these days to update it. However I'm happy to help if you have any questions or concerns, feel free to tag me whenever

#

@tulip dove I can't confirm whether it's 25% of the usual or 75%, if it's the latter, you would be correct to get it changed to "75%"

buoyant forge
#

@digital helm Welp recently I have moved to new place, new country. Having 3 the most boring months ahead 😩 On the other hand I have time for PZ again ! But yeah.... I'm afraid I'm going to disturb you from time to time before i figure out the wiki stuff 😄

digital helm
buoyant forge
#

Cheers ^^

tulip kiln
#

Yeah, I gotta get working on those b41 pages now.

buoyant forge
#

@tulip kiln I'd like to fulfil the page of tailoring I think I tested this enough.... want to work on wiki together ?

tulip kiln
#

Ehhh I ain't that good at the pages but yeah, I don't know much about the tailoring though, my current focus is clothing then new weapons.

#

I got the icons and some of the 3d models of the clothes, But the pages are pretty basic since distributions probably gonna change eventually.

#

I've never used the tailoring system yet, sorry.

buoyant forge
#

@tulip kiln I will hit you in PM later, if i recall something special from the tests of weapons ill let you know. Tailoring turned out to be easy ^^

tulip kiln
#

We don't really need to test the weapons out, I'm pretty sure we'll be able to find stats in the logs, like I have been finding with clothes.

#

not logs i mean files

buoyant forge
#

I just woke up 😄

#

I know but in wiki rules its saying about sharing the info with other users. And if you find a bug in logs you dont post it to confuse players :\

#

Anywho, ill pm you a bit later and ask for some advices

tulip kiln
#

Yeah I wouldn't advise posting about a bug, I'm pretty sure that was one of the reasons It was and still is widely believed that infection is like 96% chance or something[its 100%]

buoyant forge
#

because infection wasn't registered or something, When char survived it was kind of a crash

tulip kiln
#

BUT. Make sure you put this at the top when making pages for b41. At least until b41 is public. {{Testing|build=[[Build 41]]}}

buoyant forge
#

Yeah... It will take me a while to get used to wiki editing ><"

tulip kiln
#

If you do want to do clothes eventually.

#

These have the logos and SOME[not much] of the ingame 3d models of em. A few of em have been done already though.

buoyant forge
#

I see

tulip kiln
#

Yeah if you need help for stuff that's very complicated if he's online it's better off to ask Vail. He knows more than anyone.

buoyant forge
#

Okay, ty ❤️

timber sorrel
#

For the protection tab on the wiki, will there be an added wind resistance and water resistance for the template 🤔

dapper otter
#

Hi will a map editor be added to PZ or at least announced soon?

sand fog
#

@dapper otter
There is one, let me grab the link for you.

dapper otter
#

I'm not talking about the developer editor

vital raptor
#

odd channel to ask that in.
We'd like to add an ingame editor eventually but that'll probably be 1.0. So no announcement any time soon.

tulip kiln
#

@digital helm Sorry to bother ya but is there any new templates for clothing? Specifically for the new material, insulation, wind and water resistance values.

patent umbra
tulip kiln
#

Like nasko said it'd probably be post 1.0 and its an odd channel to ask the question in.

digital helm
#

I haven't gotten a chance to do anything since insulation was added

patent umbra
#

I understand that. I only asked here because it was brought up recently. We haven't received any news regarding creative mode in a long time, so I was wondering if that was scrapped to be redone later or anything.

vital raptor
#

like I said, it's a post 1.0 item. It took a dive in priority after it became clear the animation update would be more benefitial for the long term

#

the resources weren't there to have it worked in on the side

tulip kiln
uneven cave
#

what about the weapon icons

tulip kiln
#

These are the only ones I got, ask Vail when hes online, I'd imagine he could help you.

uneven cave
#

did you find clothing in the local pz files?

tulip kiln
#

idk Vail grabbed it for me

uneven cave
#

whens vail on usually?

tulip kiln
#

Probably in a few hours time or something.

digital helm
#

@uneven cave they're compressed as .pack files. They're found in media/texturepacks, or something like that.

uneven cave
#

Thanks

digital helm
#

there's all the new icons (files too large to preview)

prisma dune
#

So what is the increment number for a version mean?

#

Nevermind Im just slow

hidden raft
#

!sheet rope

timber sorrel
#

!item Shoes

potent coral
#

!item Rope

buoyant forge
#

.item shoes

timid jackalBOT
frail fossil
#

wow, that amount of new icons is great. What I did not like very much was the change to 3d with objects such as pencils, pens, fork and chuchara, because they are very small and it was what I used to mark the houses that I looted.

frail fossil
prisma dune
#

I mean like

#

I'll fix it but it wasnt that big of a deal

gray glen
#

@vital raptor

vital raptor
#

?

orchid parcel
#

That was random

valid sorrel
#

!skill basic mechanics

pastel dirge
#

.item hairdryer

timid jackalBOT
pastel dirge
#

Intriguing....🤔

rustic hare
#

.item sponge

elfin briar
#

Does Hydrocraft work with ORGM?

buoyant forge
#

yes

vestal sun
#

Hey, could someone be able to tell me what materials I can use to repair clothing effectively? I know I can use sheet cloth. But Im looking for something much more protective

echo herald
#

Leather strips are the best for this.

#

Without any tailoring skill it will be kinda meh.

#

But I think it can give you up to 20 scratch and 10 bite protection.

vestal sun
#

How does one acquire leather strips?

echo herald
#

Rip leather jackets and stuff like that.

#

They're quite abundant.

vestal sun
#

I havent found a single one so far. Hm

echo herald
#

Basically any long jacket is considered a leather jacket.

vestal sun
#

Ah

echo herald
#

Also you can use denim strips.

#

10 scratch 10 bite defense on max tailoring.

vestal sun
#

Oh boy. Ive got level 0 tailoring '>v>

vestal sun
#

Is there any way to repair a katana?

echo herald
#

No.

vestal sun
#

Yikes. Will there ever be a way to repair it?

echo herald
#

I don't think so tbh.

vestal sun
#

Or is it irrepairable because of its damage?

#

Heck. Good thing I kept my spears then lol

#

Thanks for the info btw

#

forgot to thank you for the last one as well

vestal sun
#

Is there a way to roll a vehicle back onto its wheels without using another vehicle?

#

If not. Im kinda fucked '>v>

elfin briar
#

How does loot respawn in sandbox work?

timber sorrel
#

There is an amount of time and a set amount of items that must be in the container for the respawn to work

#

For example you can set the loot to respawn in 1 week and make it so there need to be at least 2 or less items in the container for the loot to respawn

elfin briar
#

Does that erase the existing items?

timber sorrel
#

Yes if there are 2 in the container

#

It rerolls them to something else

elfin briar
#

I don’t see the set amount option

#

Only the time option

#

Hmm

timber sorrel
#

I forgot the exact name of it but it's there in the loot settings

elfin briar
#

I’ll look again, most likely missed it lmao

frail fossil
#

If i get the overweight trait, can I lose it and I'd be as default?

ember ember
#

Yes, you can

buoyant forge
#

you can also take underweight for free points , gaining weight is easier ^^

frail fossil
#

Yeah, I can tell, lol.

tulip kiln
timber sorrel
#

I see Lethal is back in business 😏

vast flame
#

@vestal sun you can also make leather strips from jeans as well.

#

Which is likely the most common source of them you will find on zeds

tulip dove
#

leather strips from denim jeans?

cloud shale
#

maybe in build 40

hollow summit
#

can I put a generator in my house with no problems and I can still power everything?

merry pebble
#

Players should not place the generator inside the house. The generator will degrade a character’s health very quickly because of its exhaust.

#

If the player happens to have done so, going outside will stop the player from taking damage, but the house will not be safe until the generator is turned off.

#

you would have to do it outside

#

and it may make a lot of noise

hollow summit
#

ok thanks

cloud shale
#

make a walled compound

vestal sun
#

@hollow summit You can put it inside a shelter but the roof must be exposed to the open air to vent the exhaust fumes

#

so, having like a wee shack built onto your house without a roof should do the trick

#

Alright so. Im hearin a lot of wolf activity in V41. Should I be concerned? Or is this just meta game events playing with my nerves as usual

#

Just askin cause well. Ive been getting wolf howling every few hours ingame. Seems a lot more frequent than a normal metagame event

echo herald
#

Animals are not currently in the game.

#

They're planned for the next build.

vestal sun
#

So Im just gettin incredibly unlucky with metagame events. Nice 👌

#

Cant wait for animals next build though. Would be nice to do some hunting

hollow summit
#

@vestal sun thanks

vestal sun
#

So, where am I able to acquire a machete? I have not found any throughout my entire playthrough.

tulip kiln
#

Overrun survivor/barricaded houses and hardware stores from my experience

vestal sun
#

Hm. Alright

#

thanks

analog scaffold
#

they also spawn on zeds

hollow summit
#

can stale food give u food poising or only rotten food?

ember ember
#

It gives you sadness

digital helm
tulip kiln
#

Yeah thanks man, I'll start trying to take pics of the clothing items, I can update the photos when high res models come out.

digital helm
#

Also forgot to mention I've added insulation to the infobox

hollow summit
#

can u get rid of smoker trait over time?

ember ember
#

No

hollow summit
#

is there a way to change the new cursor build 41 back to the normal one?

tulip kiln
#

RIP, Now I have to re-take the photos because high res models go in beta, LITERALLY A COUPLE OF DAYS AFTER I DID THE OTHER ONES!

digital helm
#

Lol, we should've just waited one more day

digital helm
#

@tulip kiln
Just make sure that when you're copying over the boilerplate for the clothing, that you're closing the table with |} in the Body Location section

{| style="text-align:center;"
|<br>{{Body location|body_location=Hat}}

here, the {| opens the table, if there is no |} to close the table, everything beneath this will technically be in a table, although you can't see it.

#

alternatively, you can just remove the table and just have:

{{Body location|body_location=Hat}}```
tulip kiln
#

Ah alright, sure.

#

Btw regarding the clothing boilerplate, if possible could we get fabric type included? Since tailoring is a thing now.

digital helm
#

after taking a quick look, you've otherwise don't excellent work

#

actually, no I haven't...

#

nope, I have... | fabric_type =

#

I also added insulation

| wind_resistance = wind_resistance
| water_resistance = water_resistance```
tulip kiln
#

Yeah I've been editing the pages to add insulation etc.

#

But with the life and living page, I imagine it won't be too hard to get the info, considering a few guys on reddit already did it.

digital helm
#

would you happen to have a link? I'd like to save it

tulip kiln
#

Yeah gimme a sec, I'll try n grab it now.

digital helm
#

it appears reddit has a search function... I could've just used that 😎

tulip kiln
#

Love how they got the xp gain info for slow learner and fast learner

digital helm
#

I found a couple of others as well

tulip kiln
#

Hmmm, I might wanna start a skill book PZ wiki page, if it hasn't been done yet.

#

R.I.P the businesses pages though, got so much more important pages to do.

digital helm
#

it has, just hasn't got everything from that post

tulip kiln
#

I'll try an edit it in the morning.

#

But for sure I gotta tackle that zombie wiki page soon as well. It's so dated that it only mentions Muldraugh.

digital helm
#

you should've seen the wiki 18 months ago then...

tulip kiln
#

Shame the wiki gets a bad rep for being fairly dated, can't blame them though, hopefully after when we're done with most of this stuff, people will use it more.

digital helm
#

Maybe. We get a lot of people passing through when a new build is released

tulip kiln
#

Oh yeah for sure, there was quite a surge in players when this build went in beta. I imagine it's unlikely we'd be done with all the b41 wiki pages before the build gets released

digital helm
#

yeah.... there's so much content added this build for a wiki to try and keep up with

tulip kiln
#

I feel like a good way to draw in new players is on the home page we could put a bunch of tutorials on how certain stuff in the game works(farming, mechanics, metalworking) etc.

digital helm
#

I'd like to tidy up the main page a bit. I feel like there's just stuff everywhere

tulip kiln
#

Oh right, my fault for not paying attention. But yeah once the zoom build is quite issue free( car models are broken rn because they lose texture when you zoom out) we could start obtaining some pics for the front page.

digital helm
#

if you go to edit and change the "2" {{Main Page Screenshot/sandbox|2|test=1}} to any number from 1-5 then show preview, you can get a preview of each image

tulip kiln
#

Ah good to see we already got a start on it, I guess I'll have to switch back to shamblers to take those pics or we ok with some sprinter ones?

digital helm
#

sprinters would be fine

tulip kiln
#

Ah, great. I gotta remember to turn off my fps counter, it kinda ruins the photos. I spent like 15 mins taking pics for the clothing earlier today when I realised all of em had the fps counter so I had to start over.

digital helm
#

yeah... I've done that.

#

if you use steam's fps counter, screenshots won't include it

tulip kiln
#

From my experience in Zomboid it does for some reason, no other games so it just zomboid for me.

digital helm
#

weird..

tulip kiln
#

Yeah, so Ima just keep that option off for a while now.

hollow summit
#

is there a way to change the 41 cursor back to the normal one?

buoyant forge
#

There is an option for cursor in setting I have but i didnt try it

hollow summit
#

can u find the backpack that's like green not the military one but it has the same space so 30 and 90 weight reduction and is it rare and where could u find it?

timber sorrel
#

On mannequins

#

Oh and also on those survivor zombies which can also sometimes spawn inside of those barricade safehouses

hollow summit
#

okay thank you

digital helm
tulip kiln
#

I'm sorry but how is this related to the wiki? Plus probably because the generator is too heavy.

buoyant forge
#

best random spawn

#

lolz

compact cosmos
#

whoops, wrong chat

#

appologies

vestal sun
#

Have some of the vehicles been removed in V41?

timber sorrel
#

Which ones?

mossy swift
#

Hey im currently working on a new - working something like undeniable.info
At the moment im using the Hydrocraft beta files but i would like to integrate the normal PZ data to. Do i have the permission to use all needed data?

digital helm
vestal sun
#

Anyone know a decent place to find weapon magazines? I have only found 2 mags for a M1911 throughout my playthrough and I have been playing for quite a few ingame months

delicate jungle
#

Gun store

#

And look on guns

#

They usually have a magazine in them

#

Mostly on survivor bodies

mossy swift
#

The Prison has got guns.

vestal sun
#

I have not found a single magazine for the sniper rifles so far. Is there anywhere yall know that spawns them? Aside from gunstores, prison, military base, police stations? Cause I have looted every single one and not found anything ;v;

tardy jewel
#

Don't actually know, but no ones answered for you @Helvius so taking a wild guess but maybe shacks in the woods kinda hunting cabin things? Would make sense maybe.

tulip kiln
#

@digital helm Mailo is gonna assist us with the b41 wiki pages.

digital helm
#

awesome, the more the better

analog badge
#

hey anybody know where to find a woodburner in riverside??
pm or ping me ploxx ;)))

frail fossil
#

I posted this in #pz_b42_chat and it’s not a huge deal, but after looking at the wiki I think it could benefit from a grammar/spell check

#

I haven’t checked every every page so I’m not certain how commonplace it is, but generally each page I have checked so far (primarily vehicles) has a few spelling or grammatical issues, such as redundancy

#

I also think the terms Knox County and Knox Country are being mixed up

digital helm
#

Thanks for the input. I plan to get around to and fix up the vehicle pages. There's more important things for me to do first though.

Anyone is free to contribute to the wiki, which I'd encourage you to do by creating an account, if you haven't already.

The Knox County instances however, are constantly being fixed, since the wiki only made the transition to Knox country late last year.

verbal light
#

thanks to all who help on this, it has been invaluable thru SOOOOO many "victims" over the years

frail fossil
#

@digital helm Is it possible to edit this top section of a wiki page?

frail fossil
#

Also is there no trooper jacket, just a deputy jacket variant?

tulip kiln
#

there are no trooper jjackets

frail fossil
#

Smh /s

#

I was wondering if that was missing from the wiki or if it just didn't exist, figured it wasn't in as I'd never seen it in-game

#

@digital helm I went through and tried to clean up about the first half of the vehicles list - for a few pages there wasn't much info to go off of so I left them be for the moment

digital helm
#

@frail fossil thank you for the contributions. Also, you're free to edit any part of any page

golden pendant
#

Guess its more suited here; is the wiki currently being updated to B41 stuff or is it waiting till b41 releases?

digital helm
#

It's constantly being updated, although with the template {{Testing|build=[[Build 41]]}} added to the top

steep cobalt
#

@digital helm I think it would be nice if every category had it's own page (for example Stories, Characters and Lore doesn't have it's own page listing all the content of that category)

#

I would build those pages if I knew how lol

hollow summit
#

if u have sunday driver will the car make less noise?

timber sorrel
#

Yes

hollow summit
#

will the car make less noise even with max speed or only when u drive at lower speed?

timber sorrel
#

It should yeah

#

cause the engine is louder when you go faster

hollow summit
#

oh so only when u move slower?

timber sorrel
#

Accelerates vehicles 40% slower. Has a max speed of 30 km/h.

#

Yeah since slow drivers goes to only 30

hollow summit
#

alright thanks cactus man!

hollow summit
#

what are all the settings for winter is coming?

vestal sun
#

Is there any way to activate the light on the mining helmet?

tulip kiln
#

There is no light

vestal sun
#

Well that sucks. Would have been great to have a head mounted lamp

buoyant forge
#

In hc you can

#

If you are about hc

digital helm
#

@steep cobalt I was wanting to do that, but I'm just not sure what to fill the pages with.

#

I'll make them a red link so people can fill them out

minor atlas
#

which mods you guys suggest for a better late game?

frail fossil
minor atlas
#

thanks @frail fossil

hollow summit
#

what are the options so U can hold control and look infront of u far ahead in a car

tulip kiln
#

You can't do that

flint rune
#

You can actually do that a bit, press V in the car, choose to open the windows and hold RMB. You lose control of the car while you're doing it but that's a way you can look behind you and all too. #pz_b42_chat probably would get more answers for stuff like this. 😄

past hollow
#

Hey. Who is editing the PZ wiki? The food section is where Fish and Seafood food sorting is not by increasing the total amount, but is determined by the first numbers. This is not critical, but who can correct the type of sorting.

digital helm
#

weird... not sure why it's doing that. I'll take a look. Thank you

mossy swift
#

anybody can tell me the *****_OnGiveXP for tailoring?

past hollow
#

hello people, wiki question, what is the best animal trap?
In the Trapping section: Trap Box and Trap Krate have Strength 15, but in the description there is a difference of 15 and 20. One of the traps is harder to craft, but I do not see any advantages.
which of the pages is written incorrectly ??

digital helm
#

@past hollow I don't know too much about trapping, but it appears the Trap Crate page had the incorrect value

potent coral
#

@tulip kiln Is there a list of what pages are incomplete or do I just have to look through them to try and find the ones that are incomplete?

tulip kiln
#

You can just pick whatever page to do, theres a list of all the clothing/weapons on that page

#

Red means that they have no page yet.

potent coral
#

Okay

tulip kiln
potent coral
#

Oh so the icons already exist?

tulip kiln
#

Yeah, thats all the icons i believe

#

for clothing at least

potent coral
#

Okay

#

I'm going to see if there's a way to auto-generate wikipedia pages with a template

#

so editing is just a case of filling in the blanks

tulip kiln
#

I'll try to get a few pages done now.

#

It takes me quite a while to make pages for some reason, idk how

potent coral
#

Like, computer wise or to write them?

tulip kiln
#

Nah just write them. Like I barely have to do much and it still takes me forever.

#

Other than that one time I had to keep spawning in shit tons of lumberjack shirts so I could take pics of all the colour variants, what a fucking nightmare that was.

potent coral
#

I think if you have a page template per structure, you'd cut down a lot of writing time already

#

For example, for all clothing articles just have a frame of what the page would look like with filler text, and just replace the filler text with what you would need.

tulip kiln
#

No I have it structured, it just takes me a while to think of the right words I think

#

the description and pictures are the hardest parts for me usually

#

The pzwiki also offers boilerplates

potent coral
#

Ah okay, sweet.

#

I studied English, so writing comes to me quite easily.

echo herald
#

||PFFFT @tulip kiln||

tulip kiln
#

pfft what?

#

No, I'm a native english speaker it just takes me a while to think up the right description for some reason.

#

And even then my descriptions are so short, theres barely any info i can use on most of them

potent coral
#

@digital helm I want to help with the Wikipedia like I said above, but I think it would be a good idea to agree on a picture convention so that the pages are structurally similar.

#

Can be easily achieved by building some form of green screen, throwing the picture into photoshop and using the magic eraser tool

digital helm
#

a picture convention in what regard? for the infobox?

tulip kiln
#

Yeah, we're thinking instead of my scene style for the gallery, this instead perhaps?

#

We feel like this will look a lot more professional for the pages.

potent coral
#

It's not as inventive, but it cuts down on the time it takes to make a page by a lot.

tulip kiln
potent coral
#

I think it is important that if we work on the Wiki, that we keep the pages somewhat consistent.

tulip kiln
#

Yeah, like if we want as well, we could just feature both if we have the time

#

But that would kind of counter one of the purposes of this new idea.

potent coral
#

It's fine to do all the scenes, but there's a lot of pages to do

tulip kiln
#

We can get more pages done rather than setting the scene and all that bullshit.

potent coral
#

so the scenes could be done as an afterthought

tulip kiln
#

Yeah

potent coral
#

I want to help on the Wiki, but I don't want to come barging in and just do things my way without getting the approval of the people who were already working on it

digital helm
#

@potent coral that in particular isn't a big deal to change. So feel free to that

potent coral
#

Okay, sure thing

fierce moon
#

I'm always up to lend a hand, just call me when you need some manpower. ☕

steep cobalt
#

Someone knows if there any wiki pages about secret stashes?

#

Like the loose planks on the floor and etc

echo herald
steep cobalt
#

Thanks Burguer!

analog spade
#

Is there a page somewhere with updated information regarding server.ini settings?

frail fossil
#

.joke

random nexus
#

.joke

#

:/

karmic cedar
#

.joke

#

q-q

buoyant forge
#

No jokes for you

frail fossil
#

The jokes were kinda good

random nexus
#

.joke

#

:CCCCC

simple swallow
#

Do someone know where i can find tutorials/guides for hydrocraft ? I do use the wiki on undeniable.info, but its not very intuitive... thanks

hollow summit
#

how much water do water coolers have?

#

for exm: 20 water bottles or something

strange flare
#

@hollow summit idk but they've got a lot of water bottles!

buoyant forge
#

10 water bottles

#

But idk if they spawn full or half full ? I heard it was 20

#

But I never managed to get 20.bottles from one dispenser

lunar egret
#

I NEED ASSISTANCE

#

im in the fire station in rosewood

#

where is the nearest food and department store?

vague wadi
#

they have the game map on the sita

#

i have put the map o rosewood for you

#

use it to see where you think it save to go

glacial trout
#

In the items pages zombie corpses are called Container instead of Corpse

digital helm
#

Thank you, that should be fixed now

opal copper
#

bye

sinful dust
#

How exactly does remote play work?

frail fossil
#

@sinful dust I've been experimenting its like the same as split screen but with a friend from steam

#

You just have to start the game go on steam and invite a friend

sinful dust
#

yeah but it makes him take over my character

#

how do we get his character to spawn in and the controls to work from his side

terse spear
#

@sinful dust is he using a controller?

remote play works exactly like if they're sitting next to you -- you're the host PC? so it's inputting the other player's input as though it's your PC.

Let me explain with an example. If you're both trying to play with a keyboard and mouse, it won't work for the same reasons you've never seen two mouse cursors on your screen, or connected two mice to your computer.

One (or both, if you'd like) of you has to play with a controller, notably the remote player.

sinful dust
#

yeah but when he plugs his controller in it doesnt wanna connect to the player

#

to make a new one

buoyant forge
#

You have to use mouse and keyboard to create it quickly

edgy thorn
#

4

finite orchid
#

yo people, how do I connect a rain collector to a sink? stressed

frail fossil
#

It needs to be a floor above the sink and a tile to either side. make sure there is water in it and that you right click the sink to plumb it

finite orchid
#

thanks

finite orchid
#

does the well provide water in sinks?

fast tusk
#

Can I play Iwimbus in multiplayer? (Using hamachi)

floral maple
#

if that was possible everyone would prolly use it by now

fast tusk
#

Well, solo adventures are pretty cool -w-

floral maple
#

well it is but multiplayer would be very fun :P

plain ruin
#

You can play MP with steam coop

#

But one player has to use controller

#

And the host has to have a good computer

fading grove
fading grove
crimson cave
#

rrr

cinder linden
#

So ummm, I've been bitten, what is the chance that I will survuve?

humble hinge
#

0

cinder linden
#

That is unfortunately what I was expecting..

shell skiff
#

4%

buoyant forge
#

In b.41 it is 0%

frail fossil
#

Can we stop it with the 4% bs? It was an old bug

buoyant forge
#

I think old wiki info confuses people -
high chance the player will become infected and eventually die from zombification but nothing about chance 🤷 , could be a bug but in .41 it is 10000% lethal

frail fossil
#

Old, unofficial wiki, but it has sources

#

Getting bitten has originally 100% chance (since update 0.1.4a)

#

Scratches have only 25% chance of infection, and you will only find out a day or more later when you get queasy if you were infected. Bites are 100%.

#

That was from 2011

#

but later possibly modified to unknown value (since update 0.1.4?). Majority of players claim it to be around 96%. There are no known and validated characters, who survived the zombie bite - but some claim to have survived. There is no exact official developer response regarding the chance.

#

Doesn't point out to anything concrete, thus, it was, and still is, speculation

#

tldr: it's 100%

buoyant forge
#

👨‍✈️ Poloski the detective

#

@cinder linden but if you play with the cure mod you might have a chance, in vanilla sadly not.

stark forum
#

Unless you play sandbox with no infection spread, that is

coarse valley
#

idk if the place i put this but please FIX that self storage place where its all high fecning please fix that

buoyant forge
split trail
#

the thing is i have survived 2 bites in different lives in vanilla so... it ain't 100%

sullen jolt
frail fossil
#

Sure

#

Text with nothing to back it up is very convincing

frail fossil
#

You don't always die or get infection from a bite.

wild salmon
#

that was a bug and it have been fixed

#

canonically it isn't survivable

#

also put this in that bingo sheet please

frail fossil
#

Not true, I’ve survived once

wild salmon
#

Doesn't matter, if you survived, either you're bullshitting, used a mod or exploit/bug/glitch

frail fossil
#

No mods

wild salmon
#

because I'm pretty sure they fixed this already

frail fossil
#

Maybe it was a bug

#

Happened last week

tulip kiln
#

Proof?

frail fossil
#

Why would I have proof

#

I don’t record gameplay

tulip kiln
#

Then I find it hard to believe your claim.

frail fossil
#

Then don’t

tulip kiln
#

Plus I'm pretty sure you're using mods, the pics you're posting shows you using an M16.

frail fossil
#

Pic is from a run where I was using tons of mods trying to kill a bunch of zombies

#

Never even used a no zombification mod

buoyant forge
split trail
#

it is a 95 chance of death i have survived for a week no mods no medical except for bandage i am 100% sure that it is possible i have survived it recently i understand that people want photo proof but that ain't my job, try yourself who knows maybe it is a bug but I HAVE SURVIVED

#

the description apply bandage and pray implies there is a chance

wild salmon
#

I feel like we have this discussion on a weekly basis

split trail
#

yup

wild salmon
#

and it almost ends up on wasting the dev's time confirming something that stubborn people like you want to prove otherwise

split trail
#

lives thru it

#

i have lived and that is proof to me

#

i respect your opinion but i have my eyes for proof

buoyant forge
#

What makes you think it's 95%,not 99% or even 50%? Read the patch info, it Is 100%, if you crash in the stable branch or due to a bug something went wrong and you rolled back without getting bitten it doesn't mean there is an officially planned chance of survival

wild salmon
#

it's your word vs mine

split trail
#

there have been multiple tests on steam plus again i lived

wild salmon
#

Your word doesn't mean shit, while I'm just saying that canonically, it should be 100%

#

then do those tests

#

and record it

split trail
#

i could say the same of your word

wild salmon
#

no, because my word is pretty much the same as the devs

#

it isn't 95%, it won't be 95%

buoyant forge
#

No need to spread fake info, someone with better pc and without mods might not crash and get lucky. It is officially 100%

split trail
#

try it for yourself

wild salmon
#

Bites aren't suppose to be surviveable

split trail
#

eventually it will happen

#

i know they are not meant to be but they are

#

again i have eyes

wild salmon
#

100% of the times I get bitten I just straight up die because I usually put instant infection/zombification

split trail
#

instant death?

wild salmon
#

I get bitten, the same second I turn

split trail
#

i play on turning time 30 secs

#

and i made it a week

buoyant forge
wild salmon
#

You're so full of shit your eyes are probably brown

split trail
#

nice insult

wild salmon
#

thank you

#

anytime anywhere

split trail
#

but i hold my opinion

#

again I SURVIVED

wild salmon
#

you can have your opinion, it's just that your opinion is factually wrong and you're full of shit

echo herald
#

SHH.

split trail
#

no it's just highly improbable

echo herald
#

Shush now.

split trail
#

and i ask you then how did i survive