#Clouds clipping Through blocks with Atmospheric, Simple Clouds, & DH
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i get the exact same isue, without DH, just shaders, yes i am using the recomended atmospheric shaders and yeet stills happening
here about the same issue (DH, simpleclouds, oculus for simpleclouds, and atmospheric shaders), although; the clouds disappear when i turn off DH for some reason? but i think that's just something specific to my game? unsure..