#DokkanFest Banner Guide (Beerus) - Gohan, Goku and Goten Day Campaign!

1 messages · Page 1 of 1 (latest)

tight bolt
#

This is mainly aimed at new players, if you are an established player you should summon on what YOU think is better.


HiPo = Hidden Potential
Crit = Critical Hit
AA = Additional Attack (Combo Attack)
Evasion = Evasion

SA = Super Attack
_ _

#

UR intBeerus | Highest Prio

HiPo suggestions: AA > Crit or AA > Evasion
Slot Suggestions: 2/3

  • Needs a Realm of Gods ally on the team for his intro
  • Overlaps ATK & DEF buffs from his Super Attack for 4 turns
  • Gives support to Realm of Gods allies and some more to Planetary Destruction allies, and 10% dodge for "Whis" characters
  • Gives more support with a Realm of Gods enemy, as well as powering up offensively
  • With no Realm of Gods enemy, he gets 20% dr before attacking and a chance for more stats
  • Gets extra attack and crit chance after getting hit or dodging an attack for 4 turns
  • Has an unarmed Super Attack counter which will activate always if the enemy is in the Realm of Gods category
  • His active skill gives support to Realm of Gods or Planetary Destruction allies for 1 turn
    SA Farm:
    Lazy God of Destruction Beerus -> From the Super Warrior Memorial - Goku and The God of Destruction Story Event
    _ _
#

UR agl Ultimate Gohan + Gamma 1 | High Prio

HiPo suggestions: AA > Evasion or AA > Crit
Slot Suggestions: 1/2/3 as Gohan, 2/3 as Gamma 1
Gohan

  • Gets an additional super and Damage reduction for the first 5 turns
  • Gets 58% dodge from the 6th turn
  • Stacks DEF on super
  • Gets extra stats, an additional super and crit chance with a Super Hero ally on the turn
  • Gives support to Super Hero allies, as well as getting more DEF and DR when being targeted by a Super Attack, even more if it's Unarmed
  • Can swap to Gamma 1 on turn 4
  • His active skill gives him an ATK boost for the turn, heals him and removes any negative effects on the turn
    Gamma 1
  • Gets Extra stats, crit chance and an additional super with a Super Hero ally on the turn
  • The first time he gets a Ki Sphere, he gives support to Defenders of Justice allies for 1 turn
  • Gives support to Super Hero allies, as well as getting more DEF and DR when being targeted by a Super Attack, even more if it's a Ki Blast
  • His active skill gives support to Super Heroes and Androids allies for 3 turns
    SA Farm:
    Training at the Sanctuary Gohan (Teen) -> can be purchased with Gourmet Chocolate from the Baba Treasure exchange which you can farm from the Evil Revived! The Most Fearsome Majin Story Event
    Renewed Determination Ultimate Gohan -> from the Dragon Ball Super: Universe Survival Saga Story Event, is an SR so needs to be Z-Awakened for decent odds
    _ _
#

UR phy Glorio | Med Prio

HiPo suggestions: Crit > AA
Slot Suggestions: 3

  • Stacks ATK and DEF on super
  • Gets extra ATK and DEF for every attack he does for the turn with
  • Gets extra ATK and dodge chance for every Super Attack he does in the turn
  • Gives support to all allies for 3 turns when he is in slot 3
    SA Farm:
    Guide to the Demon Realm Glorio -> from the Dragon Ball DAIMA Story Event (Has to be purchased from the Majilite shop)
    _ _
#

UR teq SSB Kaioken Goku | Medium Prio

HiPo suggestions: AA > Crit or AA > Evasion
Slot Suggestions: 2/3

  • Needs another 2 Tournament Participants or another Representative of Universe 7 ally on the team for his intro
  • Creates teq orbs
  • With one teq orb, he gets extra ATK and an additional Super Attack
  • Gets extra ATK when attacking if health is below 70% and more DEF if he is above
  • If the whole turn is Representatives of Universe 7, he gets more ATK and crit chance
  • If a revive is activated, he gets extra dodge and crit chance, DEF, guard and an additional super attack for the fight
  • During his standby, he will change the full field to teq orbs.
  • Assuming you got all the orbs with him during the standby, he will have guaranteed dodge before attacking and guaranteed crits
    SA Farm:
    Not Farmable
    _ _
#

UR str Buu (Kid) | Low Prio

HiPo suggestions: AA > Crit
Slot Suggestions: 2/3

  • Needs at least 3 Majin Buu Saga or Majin power allies for his extra DR and stats
  • Has extra DR and DEF before getting hit 6 times
  • Needs to attack to build up his ATK and DEF
  • Heals 20% HP at the end of the turn if he gets hit
  • Has a nullification against Unarmed Super Attacks which is guaranteed to activate for the first 3 turns
  • His active skill gives him a permanent buff to ATK and DEF
    SA Farm:
    Not Farmable
    _ _