preferably using the new phy mv since he's a stacker
#need a team for fob
55 messages · Page 1 of 1 (latest)
AGL LR Gogeta (lead and friend) - AGL LR Gomah - AGL LR SSJ3 Goku - TEQ LR Vegito - INT LR SSJ4s - PHY LR MBS Exchange
phy lr mbs u mean majin vegeta right?
is this right?
also what are my rotations?
nvm I made a mistake
bro you gotta do your shenron wish for that support item slot
the wish lets you bring 2 of each item instead of 1
but what are my rotos in this team
raze will likely explain it but you dont have set rotations, you need to change rotations around so you can stack with everyone on the team
yea this team hella stack hungry
ykw fuck it am not really serious on beating fob
I'll just start and see what happens
I just wanna try it
Its FoB you dont have set rotations, you stack units as they need it.
For the 7Ys (SSGs and SSJ4s) and INT LR SSJ4s:
Keep them on rotation at all times (preferable seperate rotations).
You need to gauge how much Ki you give them every turn as they can deal too much damage if you give them too much Ki, but you also dont want to give them too little so they dont do additional SAs (read their passive)
Ideally transform them during the Daima phase, earlier if you need the damage.
For Gogeta / Vegito:
Their base stacks ATK
Their exchanged form stacks DEF
You want to stack DEF to around 2,5m and then stack ATK.
That makes them tank basically all normals in the stage and in the later phases (starting from Fat Buu) you can SA scout by transforming them.
Transform them during the last two phases.
For Gomah:
He can deal WAY too much damage early on, so ideally float him until like phase 25 or so.
You dont use his active at all (if you have enough damage you can use it to clear the SAs in one of the last two phases).
For SSJ3 Goku:
He doesnt need too much stacking, so floating him most of the time is fine, but depending on the situation you might want to put him on rotation for a bit.
Transform him in Turn 5, he doesnt stack before transformation.
For the PHY LR MBS Exchange I dont have a text yet, but basically: They also deal too much damage early on so you want to keep them in slot 2/3
this is where am at so far
alright
Start prioritizing the 10th anni's DEF, it is way too low at this stage which means you've been skipping out on them early
i restarted the run cause i messed up some stuff
am doing their def rn
@elder saffron
I had a whole team of 10 year fusions ðŸ˜
their defence was around 2mil each
I didn't take a pic cause I didn't expect to die here
turn*
what enemy was it
ssj4 gogeta
Well without knowing where you put your units and all that its hard to say why you died.
But considering its very hard to die this early I assume you put a unit in slot 1 which cannot go into slot 1.
this turn I had two agl gogetas
as in the 10 years
and the teq vegito
And let me guess, you didnt switch to the defensive exchange for the one in slot 1
I didn't
aight I'll remember
hey
my third attempt
am I fine or should I focus on anything
that agl angel goku’s defense is still way too low, it should be around 2.5m def
in the process
I'm stacking their defense rn
are you running them in slot 1 so they can do more supers?