#Skript Crash
1 messages · Page 1 of 1 (latest)
I see, is there anything special about the location of the crash?
I mean codewise, is there anything specific about the crash spot?
prob because while loop
hm
can u try to run the autodrive near the crash point?
and see if its really because of the coord/data or looping process
at different points?
u say this though
which statement is the right one ;-;
now im confused by what u mean one specific point but the point is different
one specific point as in coordinate, or index?
then try, to start the pathfinding near the crash area, see if it will crash anywhere else or immediately
does the assigned checkpoint get re-set per run or something?
im asking if the variable list stays the same, or once a "game" starts it re-assigns it
u might need to inspect the list if all of those contains the valid information to use
try to create the list for shorter path