if player's held item is {artifact::force}:
if {ForceBeamMin::%player%} < 1:
if {ForceBeamSec::%player%} < 1:
set {ForceBeamMin::%player%} to 2
set {ForceBeamSec::%player%} to 30
loop 50 times:
make 1 of sonic_boom 1 block infront and 1 block above player
make 1 of sonic_boom 1.5 block infront and 1 block above player
make 1 of sonic_boom 2 block infront and 1 block above player
make 1 of sonic_boom 2.5 block infront and 1 block above player
make 1 of sonic_boom 3 block infront and 1 block above player
make 1 of sonic_boom 3.5 block infront and 1 block above player
make 1 of sonic_boom 4 block infront and 1 block above player
make 1 of sonic_boom 4.5 block infront and 1 block above player
make 1 of sonic_boom 5 block infront and 1 block above player
make 1 of sonic_boom 5.5 block infront and 1 block above player
make 1 of sonic_boom 6 block infront and 1 block above player
make 1 of sonic_boom 6.5 block infront and 1 block above player
make 1 of sonic_boom 7 block infront and 1 block above player```
can someone help me make it deal damage to the player infront of the user
#Help me make this deal damage
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