#particles help

1 messages · Page 1 of 1 (latest)

humble meadow
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just play the shape at a different location?

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you can use vectors/the in front of expression to get the new location if thats what youre struggling with

timid blaze
humble meadow
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get a vector from the player's yaw and pitch

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then set the length

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draw at player's location ~ {_vector}