#Custom Enchantment System Help | 1.21.1 Paper

1 messages · Page 1 of 1 (latest)

primal vigil
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So I am wanting to make customised enchantments for my rpg server.

My plan for the custom enchantments system is to make a function for adding/removing enchantments from items.

Removing enchants should just be a matter of iteration, however I am not certain what the best method would be to say that a weapon contains a specific enchantment.

I was thinking about string tags but that seems very situational.
I have no idea how I should check for my custom enchantments existing on a tool.

If you have any ideas, please share them!
(The tags on this post are the plugins I have and am willing to utilise)

halcyon grove
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nbt tags

sharp cosmos
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can you not just make your own actual enchants in 1.21