#i dont need help im just giving a few scripts

1 messages · Page 1 of 1 (latest)

thorn meteor
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i have a crash player script and a warn script the warn one its 3 warnings and ur out

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Skript to warn players, notify them, and apply punishments.

Define a variable to store warnings for each player

variables:
{warnings::*} = 0

Command to warn a player

command /warn <player> <text>:
permission: admin.warn
trigger:
# Get the player and reason from the command arguments
set {_player} to arg-1
set {_reason} to arg-2

    if {_player} is online:
        # Increment the player's warning count
        add 1 to {warnings::%{_player}%}

        # Notify the player and others
        send "&cYou have been warned for: %{_reason}%" to {_player}
        broadcast "&e%{_player}% was warned for: %{_reason}%"
        
        # Check the number of warnings and apply penalties
        if {warnings::%{_player}%} = 1:
            kick {_player} because "First warning issued. Please follow the rules!"
        else if {warnings::%{_player}%} = 3:
            ban {_player} because "You have been banned for accumulating 3 warnings."

    else:
        send "&cPlayer %{_player}% is not online."

Command to check warnings for a player

command /warnings <player>:
permission: admin.warn.check
trigger:
set {_player} to arg-1
if {warnings::%{_player}%} is set:
send "&e%{_player}% has %{warnings::%{_player}%}% warning(s)."
else:
send "&e%{_player}% has no warnings."

Command to reset warnings for a player (optional)

command /resetwarnings <player>:
permission: admin.warn.reset
trigger:
set {_player} to arg-1
delete {warnings::%{_player}%}
send "&aWarnings for %{_player}% have been reset."

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Skript to kick a player with a "crashed" message.

command /crash <player>:
permission: admin.crash
trigger:
set {_player} to arg-1

    if {_player} is online:
        kick {_player} because "&cYou have been disconnected due to a crash."
        send "&a%{_player}% has been 'crashed' (kicked from the server)."
    else:
        send "&cPlayer %{_player}% is not online."

Optional feedback to staff when they try to "crash" themselves.

on command "/crash":
if player is sender:
send "&cYou cannot crash yourself!"
cancel event

tepid bone
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don't send ai code

waxen fog
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you also havent explained the issue

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but the biggest issue is its AI code--try writing something/learning yourself