#How to make random temporary variables?

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runic lily
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you can just slap a random number in there

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or use a while loop to generate the first avialable integer

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yeah

torpid burrow
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can also do an increasing number instead of a random one

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ex. start at 1, every time a new duel starts add 1 to {id} and use that

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faster to compute, less likely to have collisions, gives a neat bit of info