#backpack saving

1 messages · Page 1 of 1 (latest)

halcyon river
#
  set {ec::%{_p}'s uuid%} to chest inventory with 6 rows named "Backpack" if {ec::%{_p}'s uuid%} is not set
  open {ec::%{_p}'s uuid%} to {_p}

command /backpack:
  trigger:
    playerec(player)``` 
how make it save
glass yoke
#

No make it save, you have to save each item in either their nbt or a list and put it in the inventory whenever they open it

halcyon river
#

ic ty

glass yoke
#

If you wanna make it easier on yourself, you can modify the following snippet;