#Check if player was killed by player?
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I know this should be really simple using this code:
on death:
if victim is a player:
if attacker is a player:
But it dosn't count if the player was killed while jumping off a clif or into lava, etc while escaping the attacker, how can I fix this?