so i made a gem that shoots you into air on rightclick and puts you in gliding state but whern you land back down you can switch back to normal heres code ```command /fluttergem:
permission: op
permission message: &cNuh uh
trigger:
give player prismarine shard named "&lFlutter Gem"
on rightclick:
if name of event-item is "&lFlutter Gem":
set metadata value "fgcd" of player to metadata value "fgcd" of player ? now - 10 seconds
if difference between now and metadata value "fgcd" of player >= 10 seconds:
set metadata value "fgcd" of player to now
push player upwards at speed 5
set {fluttergem::%player's uuid%} to true
while {fluttergem::%player's uuid%} is true:
wait 1 tick
set gliding of player to on
else:
send actionbar "&cCooldown: %10 seconds - difference between metadata value "fgcd" of player and now%" to player```
