#Npc Shopkeepers
1 messages · Page 1 of 1 (latest)
XD
I made a skript if you want to give it a shot
https://forums.skunity.com/resources/skript-custom-merchants.1718/
skUnity Forums
== CUSTOM MERCHANTS ==
[ Required Plugins: Skript 2.8.2+ , SkBee 3.4.0+ ]
This Skript allows you to easily create, customize, and manage merchants.
- MERCHANTS -
Each merchant created allows you to set different trades
Trades are saved and loaded...
Its trades, like the shopkeeper plugin
You cant do like player npcs though
pretty sure it doesnt work
Youre pretty sure it doesnt work??
yeah
how so? Have you tried it?
i think
I know I have to fix a few bugs due to SkBee's latest update. But its not entirely broken. Shouldnt be
if entity's name is "Test":
set {Testgui} to a new chest inventory with 3 rows named "&7test"
set slot intergers from 0 to 26 of {Testgui} to grey stained glass pane with name " "
set slot 11 of {Testgui} to wooden axe with name "&6Tools"
set slot 13 of {Testgui} to Leather Chestplate with name "&6Armor"
set slot 12 of {Testgui} to oak log with name "&6Compressor"
open {Testgui} to player
on inventory click:
if name of event-inventory is "&6tools":
if event-slot if 11:```