is it possible to teleport a player but with relative coordinates?
like the command /tp name ~ ~ ~
since this:
command /shake [<player>]:
permission: op
trigger:
loop 5 times:
set {_l} to location of player
chance of 30%:
add 0.1 to x-coord of {_l}
chance of 30%:
add 0.1 to z-coord of {_l}
teleport player to {_l}
wait 1 tick
freezes the player in the air when hes jumping for 5 ticks and it isnt smooth, would love to use relative coords