#how do i make a particle that shoots like a bullet
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Someone wanted to know how I created my other skripts and some included drawing a line with a particle so I made this. Requires skript and the addon skBee.
skBee: https://github.com/ShaneBeee/SkBee/releases/tag/2.0.0
skript: https://github.com/SkriptLang/Skript/releases
https://forums.minehut.com/topic/27928-skript-vector-tutorial/ bottom of this has an example
Hopefully this will be a complete tutorial in vectors within vanilla Skript (might add onto this with Biosphere stuff) Terms you will learn (definitions of each one will be in the tutorial) : Pitch and yaw Vector Magnitude Normalization Location Velocity Basic arithmetic Dot product Cross product...
The video literally says SkBee
send code???
set {_v} to vector from player to target entity
set vector length of {_v} to 0.1
set {_loc} to location of player
loop (distance between {_loc} and target entity) / 0.1 times:
draw 1 dust_color_transition using dustTransition(gray, green, 20) at {_loc} with force
set {_loc} to {_loc} ~ {_v}```
theres a on right click: at the top

debug
how u do tha
do a broadcast after each if condition to see where it stops
set vector length of {_v} to 0.1
broadcast "test"
set {_loc} to location of player
stops at this one
why are you putting a broadcast there
for the drbug
I said after each if condition