#how do i make a particle that shoots like a bullet

1 messages · Page 1 of 1 (latest)

normal copper
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i have no idea pls help

stable yarrow
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Minehut Forums

Hopefully this will be a complete tutorial in vectors within vanilla Skript (might add onto this with Biosphere stuff) Terms you will learn (definitions of each one will be in the tutorial) : Pitch and yaw Vector Magnitude Normalization Location Velocity Basic arithmetic Dot product Cross product...

normal copper
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do u need

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skript particles

native seal
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The video literally says SkBee

normal copper
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it not workinf

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i got it

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it no work

strong bolt
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send code???

normal copper
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        set {_v} to vector from player to target entity
        set vector length of {_v} to 0.1
        set {_loc} to location of player
        loop (distance between {_loc} and target entity) / 0.1 times:
            draw 1 dust_color_transition using dustTransition(gray, green, 20) at {_loc} with force
            set {_loc} to {_loc} ~ {_v}```
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theres a on right click: at the top

strong bolt
normal copper
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theres no error

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it just doesnt show particles

strong bolt
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debug

normal copper
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how u do tha

strong bolt
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do a broadcast after each if condition to see where it stops

normal copper
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set vector length of {_v} to 0.1
broadcast "test"
set {_loc} to location of player

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stops at this one

strong bolt
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why are you putting a broadcast there

normal copper
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for the drbug

strong bolt
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I said after each if condition

normal copper
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ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

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only 1

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its not send

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oop (distance between {_loc} and target entity) / 0.1 times:
draw 1 dust_color_transition using