#structures dont save skbee
1 messages · Page 1 of 1 (latest)

command /savebox:
permission: op
trigger:
set {s} to structure named "boxmap"
command /fillbox:
permission: op
trigger:
set {_l1} to location(-48,131,51, world "world")
set {_l2} to location(150,65,-147, world "world")
fill structure {s} between {_l1} and {_l2}
command /fillboxsave:
permission: op
trigger:
save structure {s}
command /resetmap:
permission: op
trigger:
set blocks within location(-48,131,51, world "world") and location(150,65,-147, world "world") to air
place structure {s} at location(-48,65,-147, world "world")
broadcast "<##FB08E1>M<##F017E3>a<##E525E4>p <##DA34E6>H<##CF43E7>a<##C451E9>s <##B960EA>B<##AE6FEC>e<##A47DED>e<##998CEF>n <##8E9BF0>R<##83A9F2>e<##78B8F3>s<##6DC7F5>e<##62D5F6>t<##57E4F8>."
its in separate commands just to be easier to test rn
a
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