#structures dont save skbee

1 messages · Page 1 of 1 (latest)

ancient turtle
#

Every time the server closes and opens back up, any skbee structure gets wiped and when I reset the map it just deletes everything

#

is there any way to save a structure?

wanton pivot
ancient turtle
#
command /savebox: 
   permission: op
    trigger:
        set {s} to structure named "boxmap"
command /fillbox:
    permission: op
    trigger:
        set {_l1} to location(-48,131,51, world "world")
        set {_l2} to location(150,65,-147, world "world")
        fill structure {s} between {_l1} and {_l2}
command /fillboxsave:
    permission: op
    trigger:
        save structure {s}
command /resetmap:
    permission: op
    trigger:
        set blocks within location(-48,131,51, world "world") and location(150,65,-147, world "world") to air
        place structure {s} at location(-48,65,-147, world "world")
        broadcast "<##FB08E1>M<##F017E3>a<##E525E4>p <##DA34E6>H<##CF43E7>a<##C451E9>s <##B960EA>B<##AE6FEC>e<##A47DED>e<##998CEF>n <##8E9BF0>R<##83A9F2>e<##78B8F3>s<##6DC7F5>e<##62D5F6>t<##57E4F8>."
#

its in separate commands just to be easier to test rn

ancient turtle
#

a

ancient turtle
#

Bump

ancient turtle
#

Bump