I want to make it so a player can shoot a rock that can damage A player put I dont know what event to use to do this but I already have it so they can shoot a rock on right click: if player isn't sneaking: if name of player's held item is "<##E56500>ᴇᴀʀᴛʜ <##E56500>ᴍᴀᴄᴇ": make player shoot ("falling packed mud" parsed as entity type) with speed 1
#Falling block damage
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