#Mob Respawn Skript (for 1.20.4)

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livid marsh
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My mob respawn skript used to work when it was on 1.17.1 but I then decided to update my server, which broke the skript. It has a problem with the NBT of the slime.

on death of slime: spawn slime at location(-124, 53, -222) with nbt nbt compound from "{Size:0}" set {_999} to last spawned entity set {_999}'s display name to "SCP-999" apply potion of health boost 10 without particles to {_999} for 99999 seconds heal {_999}

How can I fix this?

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(this is a skript for respawning a slime named SCP-999 with size 0)

olive viper
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Instead of applying health boost, set the max health

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And “how can I fix this?” doesnt help

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We need to know what issue(s) you are encountering

livid marsh
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i realized that i had to update many other skript plugins to get it to work

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i have it fixed now