#Giving metadata to a tnt

1 messages · Page 1 of 1 (latest)

hardy raptor
#
send action bar "&cThis will show if this skript works!"
give player 1 obsidian```
fleet reef
#

Just save the location upon the tnt getting placed

#

add it to a list

#

on place

#

Items do...

#

When you place an item, it has a name

#

It doesn't matter what it is

#

You check the name of the tool

#

What does that even mean

#

The message doesn't get sent?

#

Then debug your code

#

Broadcast the name of the tool

#

broadcast the name of the tool before the condition and send the output

hardy raptor
#

on block place:
if player's tool is tnt named "&7TNT [Tier 1]":
send "hi" to the player

#

maybe

fleet reef
#

That's not what I said

#

You just didn't

#

?