if location of event-block = {t}:
loop {zlist::*}:
teleport player to the first element of {zlist::*}
set {_i} to first element of {zlist::*}
remove the first element of {zlist::*} from {zlist::*}
set {busy::%player's uuid%} to true
if {busy::%player's uuid%} is true:
while player is online:
if "%region at player%" does not contain "shulker":
add {_i} to {zlist::*}
set {busy::%player's uuid%} to false
wait 1 second```
So I go into the shulker room, it gets deleted from the list
and after i leave
like 20 copies get created
of the same location
any idea?
#List problem
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