on right click:
if player's offhand item is netherite hoe named "z":
set {_grimwaited} to difference between {grimrep.%player%.lastused} and now
if {_grimwaited} is less than 1 minutes:
message "c %difference between 1 minutes and {_grimwaited}%"
stop
set {grimrep.%player%.lastused} to now
loop all players in radius 7 of player:
if loop-player's gamemode is survival:
damage loop-player by 5 hearts
push loop-player downwards at speed 0.3
apply nausea of tier 5 to loop-player for 5 seconds
apply blindness of tier 5 to loop-player for 5 seconds
apply slowness of tier 2 to loop-player for 5 seconds
apply slow falling of tier 2 to loop-player for 5 seconds
play sound "entity.llama.swag" to loop-player
play sound "entity.llama.swag" to player
send "b"