#Count blocks
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
i came up with this but the issue is that it doesn't count all the blocks in the area
set {_count} to 0
loop all blocks between {loc1c::%player's uuid%} and {loc2c::%player's uuid%}:
set {_p} to loop-block's location
add 1 to y-coordinates of {_p}
draw 20 of dust using dustOption(blue, 10) at {_p}
add 1 to {_count}```
here's a preview of what is counted