#Variable doesnt work?

1 messages · Page 1 of 1 (latest)

kindred cloud
#
    aliases: /k1
    trigger:
        make player execute "kits:kit1"
        set {_kit} to "kits:kit1"
        broadcast "Player %player% has selected %{_kit}%."

command /kit2:
    aliases: /k2
    trigger:
        make player execute "kits:kit2"
        set {_kit} to "kits:kit2"
        broadcast "Player %player% has selected %{_kit}%."

command /kit3:
    aliases: /k3
    trigger:
        make player execute "kits:kit3"
        set {_kit} to "kits:kit3"
        broadcast "Player %player% has selected %{_kit}%."

on death of a player:
    if {_kit} is set:
        execute console command "/sudo %victim% %{_kit}%"
        broadcast "The selected kit for %victim%: %{_kit}%"```
#

If a player dies it always says the variable {_kit} but not kits:kit3
and the /sudo is one that if a player dies that the player will be executed to type the command

#

The skript should just be like this, if a player executes /kit1 it will save as the variable {_kit} and if the player dies then the /kit1 will be executed for him and he will get the kit again

fickle mortar
#

Youre using a local variable across events

#

And I would make it player-specific too

fickle mortar