I can't find anything on how to enchant with unbreakable specifically
This is the code I have
function CreateTool(id: string , type: object , name: string , lore: objects , enchants: objects):
set {_current} to {_type} named {_name}
loop {_lore::*}:
add loop-value to lore of {_current}
send {_enchants::*} to all players
loop {_enchants::*}:
set {_e} to loop-value parsed as enchantment type
send {_e} to all players
enchant {_current} with {_e}
enchant {_current} with loop-value
give all players 1 of {_current}
Right now it's in testing phase that's why I have the send and give for debugging
but if I send a list for enchants that has "unbreakable" in it, it doesn't work, where as everything else does