#Consuming custom model data suspicious stew is giving me a wooden bowl instead of a ceramic bowl
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It doesn't seem to work, also I am going to be setting all the items all in one area
# Setting items
set {_bowl} to 1 of bowl
set custom model data of {_bowl} to 1
if event-item has custom model data:
if event-item is suspicious stew:
if player's tool is event-item or bowl:
set item of player to {_bowl}
else:
set offhand item of player to {_bowl}```
I guess I can do the setting later then
on consume:
if event-item has custom model data:
# Give ceramic bowl
if event-item is suspicious stew:
set {_bowl} to 1 of bowl
set custom model data of {_bowl} to 1
if player's selected hotbar slot is not event-item or bowl:
set item of player to {_bowl}
else:
set offhand item of player to {_bowl}```
I made it look for hotbar slot instead and give the new bowl if it is NOT suspicious stew or a bowl and it worked. So whatever the problem is, it thinks I'm not holding either a bowl or the suspicious stew in my hand. I have no idea what is wrong because it is either one or the other after eating.
