#How do i make this explosion particle translated into the skbee particle format

1 messages · Page 1 of 1 (latest)

abstract eagle
#
graceful zenith
#

Did you figure it out yet, @civic grove ?

#
draw 4 explosion at player with offset vector(0, 1.5, 0) with extra 9
graceful zenith
#

extra = basicly the <speed> argument of /particle