#ender dragon not taking damage?
1 messages · Page 1 of 1 (latest)
no
then check for {example::%event-projectile%} on proj hit
also dont name it example
well we havent done anything about that
line 9 is redundant
what is line 20
why loop again
damage loop-entity by {_multiplieddamage} hearts skript 1 is 1 heart by default anyways
also use :: not . when seperating variables