#Inventory Stacked
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
When loading items variable to inventory for example {items::*} that sets to diamond, iron, diamond, gold
CODE:
loop {items::*}:
set slot {_a} of player's inventory to loop-value
add 1 to {_a}
will result that the diamonds would be in 2 different slots and wont be stacked, how do I fix it?