#i'm trying to get this hyperion skript to work but i'm not sure how to
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otherwise people can not help you
add a debug message after the condition and see if it happens
if not, you know that part is wrong
if player's tool is iron sword named "&6Hyperion":
send "debug"
set {_block} to block 8 in front of player
teleport player above {_block}
create a fake explosion 1 meter above the player
push player up at speed .1
damage all entities in radius 10 of player by 50
set {hyperion.%player%} to 1
wait 0.1 seconds
set {hyperion.%player%} to 0```
i'd also recomend using uuid and list variables