Hey, is there anyway to fix this?
on join:
set {_session} to unix timestamp of now
set metadata tag "session" of player to {_session}
do while metadata tag "session" of player is {_session}:
set {_time} to "%{wait::time::%player's uuid%} ? 5% seconds" parsed as timespan
wait {_time}
spawnGen(player)
#
on quit:
clear metadata tag "session" of player
#