#Delayed task

1 messages · Page 1 of 1 (latest)

normal scaffold
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Hey, is there anyway to fix this?

on join:
    set {_session} to unix timestamp of now
    set metadata tag "session" of player to {_session}
    do while metadata tag "session" of player is {_session}:
        set {_time} to "%{wait::time::%player's uuid%} ? 5% seconds" parsed as timespan
        wait {_time}
        spawnGen(player)
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on quit:
    clear metadata tag "session" of player
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Delayed task

vague mauve
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fix it? what is broken?

normal scaffold
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i only have one while loop, and it is the code above, and is the only code with the delayed task?

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and it's takes 3.42% ?????