#idk why is this not working

1 messages · Page 1 of 1 (latest)

bitter prairie
#

it says it does not understand {diamond} {wood} etc

#

but i put that its the number of items in the player's inventoryy

raw forum
#

Try loop {cobble} times: remove 32 of plain cobblestone from player's inventory give player shiny cobblestone named "&6&lCompressed Cobblestone"

#

you need a :