#Falling anvil explosion at block it lands on

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cunning kestrel
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A falling anvil isn't a projectile

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what I would do is after shooting, i would wait like 2-3 seconds and then create an explosion and then kill the entity

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on right click:
  if name of player's tool contains "blah blah":
    spawn falling anvil 1 meter above player
    push last spawned falling anvil up with speed 2
    set {_lsa} to last spawned anvil
    wait 3 seconds
    create fake explosion at {_lsa}
    damage all players in radius 5 of {lsa} by 10
    kill {_lsa}

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should work

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oh

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one sec

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last spawned falling anvil

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oops xd

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and yes, you could make it go forward

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just change push lsa up to push las in direction of player

analog hound
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you're forgiven