#need help with my crates skript

1 messages · Page 1 of 1 (latest)

gleaming thicket
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i do not understand a single bit of this

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rephrase

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ah

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so if it's more than 1

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it doesnt?

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send the skript

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so

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the problem is

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"if player is holding a....."

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that accounts for 1

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does the key

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specifically have to be

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{@keyType}

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or can it be by name

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just replace it with

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if name of player's tool is {@keyname}:
and if you need lore, add below
if lore of player's tool contains {@keyLore}:

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huh
if player is player's tool ?????

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on rightclick on chest:
    if name of event-block is {@crateName}:
        cancel event
        if name of player's tool is {@keyName}:
            remove 1 of {@keyType} named {@keyName} with lore {@keyLore} from player's inventory
            
            set {_randomAmount} to random integer between 1 and 64
            
            add oak log to {rewards::*}
            add cobblestone to {rewards::*}
            add iron block to {rewards::*}
            add gold block to {rewards::*}
            add diamond block to {rewards::*}
            add netherite block to {rewards::*}
            add obsidian to {rewards::*}
            add red wool to {rewards::*}
            add green wool to {rewards::*}
            add amethyst block to {rewards::*}
            add coal block to {rewards::*}
            
            set {_item} to random element out of {rewards::*}
            
            play sound "BLOCK_CHEST_OPEN" at volume 100 and pitch 0.5 for player
            wait 1 second
            give player {_randomAmount} of {_item}
            play sound "ENTITY_EXPERIENCE_ORB_PICKUP" at volume 100 and pitch 1 for player
            
        else:
            send "&c&lYou Need A Crate Key For This"
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just use that