#Yes

1 messages · Page 1 of 1 (latest)

unborn wolf
#

k look this my code rn

  name of player's tool is "&b&lFreeze Staff":
    set {frozen.%clicked player%} to true
    set {_freezeloc} to location of clicked player
    set {_testFloor} to {_freezeloc}
    set blocks within {_testFloor} and {_testFloor} to ice
    add 1 to y-coord of {_testFloor}
    wait 5 ticks
    set blocks within {_testFloor} and {_testFloor} to ice
    add 1 to y-coord of {_testFloor}
    wait 5 ticks
    set blocks within {_testFloor} and {_testFloor} to ice
    add 1 to y-coord of {_testFloor}
    wait 5 ticks
    set blocks within {_testFloor} and {_testFloor} to ice
    add 1 to y-coord of {_testFloor}
    wait 5 ticks
    set blocks within {_testFloor} and {_testFloor} to ice
    set {_testFloor2} to {_testFloor}
    wait 5 seconds
    set {frozen.%clicked player%} to false
    set blocks within {_testFloor2} and {_testFloor} to air```
ik its long shhh, but im trying to make the variable {_testFloor2} -5 y-coord from {_testFloor} so that it sets the whole ice pillar thing to air, like the variable '{_testFloor2}' is the location of {_testFloor} but its -5 the y coord of it
unborn wolf
#

already did it