k look this my code rn
name of player's tool is "&b&lFreeze Staff":
set {frozen.%clicked player%} to true
set {_freezeloc} to location of clicked player
set {_testFloor} to {_freezeloc}
set blocks within {_testFloor} and {_testFloor} to ice
add 1 to y-coord of {_testFloor}
wait 5 ticks
set blocks within {_testFloor} and {_testFloor} to ice
add 1 to y-coord of {_testFloor}
wait 5 ticks
set blocks within {_testFloor} and {_testFloor} to ice
add 1 to y-coord of {_testFloor}
wait 5 ticks
set blocks within {_testFloor} and {_testFloor} to ice
add 1 to y-coord of {_testFloor}
wait 5 ticks
set blocks within {_testFloor} and {_testFloor} to ice
set {_testFloor2} to {_testFloor}
wait 5 seconds
set {frozen.%clicked player%} to false
set blocks within {_testFloor2} and {_testFloor} to air```
ik its long shhh, but im trying to make the variable {_testFloor2} -5 y-coord from {_testFloor} so that it sets the whole ice pillar thing to air, like the variable '{_testFloor2}' is the location of {_testFloor} but its -5 the y coord of it