Hi! Whenever i use a head in my script, its just a steve head named "Player Head" - I use the method i always have used, i dont know why its make errors.
Line(s):
set {_head1} to "{display:{Name:""{\""text\"":\""Simple Red Ornament\""}""},SkullOwner:{Id:[I;2097800090,109397717,-2058398947,-2102040125],Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWVhNmFmNzBlZWVjNmZiMTkwMjJjODFlNTZmZjcyYmNjNWY4ZjBmM2UwODcyMWEyM2UzMGRkMWMxZjllMGNmMiJ9fX0=""}]}}}"
set slot 10 of {_i} to shiny player head with nbt {_head1} named "&a&lKit &5&lAdvokat" with lore "&7" and "&fKlik for at modtage kittet!" and "&f" and "&7Adgang: &a&nJa"
If i place "%---%" around the _head1 variable, i get errors.
Server-Version: 1.17
Skript version: Newest
Skbee version: 2.4.0 (I have tryed 5 different versions of skbee now, the newest and down)