#Problems with nether portal

1 messages · Page 1 of 1 (latest)

outer drift
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i was trying to make a skript for letting players have their own "vanilla like" worlds.
problem is if a player is creating a portal he is getting teleported to the standard nether.
so what i did to let the entity go to nether was:
on teleport: if teleport cause is nether portal: if environment is normal: teleport event-entity to location(0, 120, 0, world "%event-world%_nether")

it worked good so i made to make it possible to go back:

on teleport: if teleport cause is nether portal: if environment is normal: teleport event-entity to location(0, 120, 0, world "%event-world%_nether") if environment is nether: set {_world} to "%event-world%" replace "_nether" with "" in {_world} teleport event-entity to location(0, 120, 0, world "%{_world}%")

now i cant go from the overworld to the nether. i dont now why i just added the opposite way. can anybody tell me how to solve that?

surreal imp
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use else if's