2025│playtest_feedback
Make maneki neko a cat again
graphics off
My Experience With SR2 [as a Casual Player]
Performance observations
Extreme Frame Drops and Skipping
Feedback SR2 Playtest
Why SP 1 feels better that SP 2 (and why it probably wont feel as good as the first one did)
PS promts
Audio Settings: Option to turn off Skin specific voicelines
Casual SR1s feedback and thoughts so far
be able to turn while holding dive button
Request: SteamOS version
netcode holding game back
Tutorials feel poor an unimpactful (They seem unfinished which is fine)
movement settings
Adjust certain animations
Possible Guest Characters?
No Super Speed popup?
saving runner choice
Physics and animations are wrong / weird
Visibility and Animation
Initial Playthrough Feedback (from a game designer's perspective)
one person can hold you hostage in lobby
Speed feels completely bland.
WASD/arrow key controls only?
Maps and gameplay feel
SR2, the unnecessary sequel ?
input delay
First impressions over All
My biggest issues with the game as it is right now
Item while grappling
Add a "party" system so people can enter quickmatch together
Resolution
taunt while in the air/boost?
KEEP RG
map select bug
Forward and Spam Grappling Missing????
WASD movement
Thoughts as someone who loves speed runners 3
Thoughts as someone who loves Speedrunners 1
Items currently trigger on Key Release instead of Key Press
Add more options to change graphics for specific aspects of game
Animations feel low fps and inconsistent drop grapples
Game is alright. How it plays feels floaty/not responsive though.
Control scheme changes
how the sequel lost Its core
BAD GAME
bomb
Slope surfing
can't change movement keys