#Sheet Music and Organist Blazes
1 messages · Page 1 of 1 (latest)
That’d be not so fun mechanically, as you’d have to input midi inputs for different ranks on the organ, and doing that on midi is a bit of a pain just due to how midi works and how organs(particularly real ones that have midi) just work with midi in general, it just isn’t like a piano.
For practical way of implementing this maybe though;
You can likely go ahead and output those midi as certain redstone levels as an output, but that is still extremely limiting. There could also be the option of another block all-together that would allow you to hook up redstone link frequencies.
Perhaps each midi channel will give off different redstone frequencies? I'm not sure
Any playback method for a large organ with multiple ranks will be annoying to set up
Maybe a new redstone link made specifically for storing note values can be implemented
Funny, I had something like this planned for my mod