#IronmoonHeathen Whitelist Application

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grave agate
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Regarding when playing a Militaristic Command Role; How would you deal with a soldier that is not receptive to your official orders? What would you do if they start to harm troops, or civilians? Assume no admins are online and cannot provide any help within a timespan that would be beneficial to you.

Before it gets to that point, I’d have made sure I get to know as many people as I can, maybe not in the sense that I have spied on them and know everything they like, dislike or their ambitions each round. But I’d want to know what kind of person is playing with me. This is relevant because I will generally prefer to order people who already know me and what I want (But not always) , it would be likely as GV/Overseer/Colonel that I am going to be meeting people who don’t know me so in that case.
I would first grab people who get me and my mindset, maybe they worked with me for atleast an hour or two and have some faith in me or maybe they’re someone who known me for a long time. Because if they care about roleplaying, they would listen and help me. Secondly I make a callout to that particular marine and get them to speak up, repeatedly hail them if need be until they listen, some of our players don’t even look at the chat so we have to be extra vigilant in getting them to notice us. If that particular marine atleast care about roleplaying and being the marine/rakshan. They’d try to respond and explain themselves, if they reply and gave a perfectly sensible answer, like. Oh, the other marines with them are just being disruptive or the civilian populace is rowdy, getting too close to their ship or the no-fly-zone. There could be myriad of legitimate reasons that they’re being belligerent to other players that does not involve them being a bad person. Regardless of whether or not they’re in the right. At that moment, they’re making themselves look bad, and by extension.

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They make us look weak and that our discipline is poor. I will consider my options, call them back to base and ignore the current objective if it’s going badly and the public census is rapidly turning against them. Get other people to drag them back here if they refuse and if they resists, an AWOL notice be issued and they be treated as deserter who need to be taken down. This looks bad, sounds bad and would harm how that particular player thinks of me, but that is going to be how playing command is no matter where you are. Discipline is the ability to follow order while under pressure. If they’re currently on halcyon/helios/cc, I would get the aforementioned “people who gets me and my mindset” to follow me and deal with this said rowdy marine/rakshan and confront them. This is to serve 3 purposes, one, as a show of force and the resolve necessary to deal with a problem myself. Two, as a way to deter them from attempting to cause further issues because no matter how confident and self-righteous a person is. Most of them will drop any pretense and get straight to the point once they see that there are people willing to actually stop and drop them. Three, it makes me look cool and important (this actually matters, if you lack presence as a command member and only yell orders around while having no presence, people will ignore you.)
With all of that, it should be enough to deal with roughly any players in just about any situation. If I don’t have anyone I can grab, I’d try to deal with the situation myself so long as it’s on halcyon/helios. Otherwise I would just have to speak as authoritatively as possible and get them back on track, if that’s not possible I declare them a deserter (If they are being unreasonable and are actually causing issues, not just people complaining at they are doing something.) and order them to be taken in by any means necessary.

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The last possible scenario I can think off is if they are causing issues during a fight, be it during a boarding action or ship combat. I notify over radio, local or faction channel. Tell them to knock it off and get the fuck back on the goal post. If they continue to cause issues, we do not have time for that. I will just have to kill them. A leader should not shy away from executing their own soldiers when they are a detriment to the entire military faction at that moment. Any LRP Rakshan who actually listens to command is atleast able to be held, a narcissistic player who think they are always in the right, call everyone slurs when they die or spam radio for help when they failed to notify they were going somewhere to begin with. They are the kind of players that actively lower morale and make others leave so I wouldn't hesitate to put a stop to it. Undermining chain of command under my watch is a no-go.

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Regarding when dealing with a Militaristic Command Role; How would you deal with your Commanding Officer giving out bad orders, and refuses to actively participate in authority and leadership roleplay? Assume no admins are online and cannot provide any help within a timespan that would be beneficial to you.

I’d just try to loosely follow it within reasonable interpretation(as in I would be as fucked up and evil as possible and interpret them as liberally as I can) so long as it doesn’t get me or others killed and isn’t against the rules. I’m no stranger to following strange and, at time. Completely stupid order (Such as when we were told to refuse to follow on any antag issue on an ss13 server unless that department paid for the service fee of sec’s responses, or when we were told to grow death nettle for combat purposes even though that sounds profoundly unsec-like)

Bad leadership, LRP command member, all that things. That’s just, part of the experience, what is the point of having command who can never, ever. Be stupid? That’s something you only should be concerned about in a whitelisted role, our average playerbase is adolescent or just barely old enough to even drink in the US. Most people I know on monolith are either too young or way too damn old (40+) so at any point, try to talk to them, maybe they’ve got something going on and they just dont’ have any outlet for it?

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What we should be making is a sandbox. A vehicle for story creation. It doesn't need to be balanced. It needs to enable all playstyles - good and bad. It's up to server ops to control whether they want every shift to be crewed like it's an episode of Deep Space 9 with political intrigue and well-crafted characters, or like it's an episode of Jackass with a bunch of morons running around snapping mouse traps on their dicks and sperging out amogus memes. Command and leadership can manage their faction, delegate tasks and teach newer players, that is only part of their role. They may also choose not to delegate. Their role also includes getting hands-on with their factions and doing any job within it. Often they'll roll it when they feel like doing some massive scale rnd server project or they may want to go dronehunt all round rather than lead. A leader who doesn’t lead, undermine leadership rule?
That doesn’t make them a BAD PERSON or a BAD PLAYER, that just makes them a bad leader with poor vision and poor sight, trying to talk to them about these issue is something that would be of every player’s best interests

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Reference the most recent ADS laws when answering this question. How would you INTERPERET all of these current laws?
Link: ADS Laws

law-ads-1-borg = [COOPERATION DIRECTIVE] Cooperate with other ADS forces. Follow orders from ADC units: ```
Work with the other ADS and the Asakim, obey the command of your ship’s automated defense core, or the other ADC if your original ship was rendered inoperable 


```js
law-ads-1 = [COOPERATION DIRECTIVE] Cooperate with other ADS forces. Direct ADM units.```

Work with the other automated silicon players and lead the borgs. There doesn’t seem to be any more complex nuance than this? 
```js
law-ads-2 = [BIOWEAPONS DIRECTIVE] Active bioweapons and anything containing them are to be entirely annihilated, inactive bioweapons are to be seized. Stations containing active bioweapons are to be blockaded and cleansed, or, if cleansing is infeasible, eradicated.```

Bioweapon which presently just seems to be chimera. I am supposed to hunt them down, recover any leoferol that is contained within any reagent storage and to form a naval blockade on point of interests, getting the asakim/adm on it to clear it out of any infections. If that’s not possible, blow it up with my ship weapons

```js
law-ads-3 = [ASSET PRESERVATION DIRECTIVE] Do not start new combat operations that cover a point within 256 meters of population centers or active military outposts. Avoid having combat operations move within 256 meters from a population centers or active military outposts ```

Don’t  start a fight within 256 meters of,  colossus central, medical dispatch, military faction base like the helios and halcyon. Don’t fight in camelot or trademall. And in point of interests where people will generally go.  If they fire at me I would have to vacate and avoid them.
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law-ads-4 = [DISARMAMENT DIRECTIVE] Carry out Disarmament Protocol. Military or unidentified craft are to be made combat-ineffective. If a vessel presents negligible threat, non-damaging methods should be used. Forces involved in attacking hostile elements, such as bioweapons, may be excluded as a target at due discretion: ```

Visibly military ship, such as PDV or TSF and mercenary’s Military Identified Ship. Should be told to disarm themselves, ideally by getting them to do it themselves than open fire on them, using asakim or ADM to remove it or turn off the gunnery.  The exception would be if they were helping me fight chimera

```js
law-ads-5 = [ENGAGEMENT DIRECTIVE] Targets not covered under [DISARMAMENT DIRECTIVE] should be engaged if they are negatively affecting ADS operations in the sector. Avoid engagement otherwise: ```
Open fire on anything that is currently and actively posing immediate obstacle by virtue of hindering me from disarming ship, or  them being a threat to me and the other remnant silicons.   If they are not a threat, does not count as a valid target and is actively doing nothing that would be a concern, I am to ignore them. 

```js
law-ads-6 = [INTEGRITY DIRECTIVE] Minimize damage to ADS forces: mission integrity at risk if compromised. Do not allow loss of technology to non-allied hands, damage to allied forces or self is permissible for this purpose as per [ERR(TRACE=NULL)]: ```

Cause as little as possible damages to the other ADS
Do not allow the ADS’s weaponry and equipment to be taken and used by anyone, kill the ADC/Asakim/ADM that is stuck if necessary or yourself, if in doing so would prevent the assets from being taken by the hostile force.
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sorry if some of this was written poorly or it's all over the place. I was worried if I can't get my point across on some aspect

hollow stump
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Your application has been accepted and you've been granted permissions ingame @grave agate