#Lazylingling — Maptainer / Maintainer (maps, ships, review, docs)

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worldly pine
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SS14 Username: Lazylingling
GitHub: Lazylingling
In-game: Jenry Jenryson
Age: 29
Availability: ~4–6h/week, more on weekends

Role: applying mainly as Maptainer / Maintainer

Prior experience:
No formal staff or maintainer roles. ~1.4k hours in SS14, mostly engineering (power, atmos, wiring, station infra). Strong understanding of how maps and ships behave in real rounds, what breaks, and what causes long-term issues.

Bans:
None.

Experience with Monolith staff:
Positive so far, discussions were chill and constructive.

Why I want the role / what I’d contribute:
Map-related PRs often need hands-on review. I want to help by actually loading maps/ships, checking layout flow, atmos & wiring sanity, loot placement, and overall playability. Also happy to review map-adjacent stuff like sprites (readability, missing states) and test changes locally.
Not aiming to be a C# feature dev — more review, testing, and consistency.

What I’d do with repo access:
Reduce map/ship PR backlog, keep standards consistent, and help with documentation. There’s a clear lack of ship manuals / general guides (in-game or wiki), especially for newer players, and I’d like to help improve that.

What I like/dislike about Monolith:
Like the willingness to experiment and try new ideas. Main issue right now feels more like limited maintainer time than direction or content quality.

sonic heart
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I need evidence of prior SS14 contributions

worldly pine
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Yeah, that’s fair. I get the requirement.

I don’t have prior SS14 dev contributions or merged PRs yet, so I don’t have concrete Monolith/SS14 work I can point at right now beyond in-game experience. I’m totally fine with contributing first and then continuing or reapplying once there’s something tangible.

If you can point me at what would be most useful as a first contribution (map/ship PR review, small map fix, docs/wiki, issue triage), I’m happy to start there.

sonic heart
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volunteer contributor reviews are good, but I would first learn how to contribute to SS14